Desktop Functions: Smart Device Functions:
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Search Results for "SelectObject" in [All]opengl32
_OldFontH = Gdi.SelectObject(dc, fontH);
IntPtr disposeFontH = Gdi.SelectObject(dc, _OldFontH); gdi322: AlphaBlend
static extern IntPtr SelectObject(IntPtr hdc, IntPtr hgdiobj);
IntPtr pOrig = SelectObject(pSource, bmp.GetHbitmap(Color.Black));
IntPtr pNew = SelectObject(pSource, pOrig); 3: BitBlt Use SelectObject to select a source image into the source DC before trying to BitBlt it.
static extern IntPtr SelectObject(IntPtr hdc, IntPtr hgdiobj);
IntPtr pOrig = SelectObject(pSource, bmp.GetHbitmap()); 4: CreatePen
IntPtr pOrig = SelectObject(pDC, hbitmap);
IntPtr oldpen = SelectObject(pDC, pen);
DeleteObject(SelectObject(pDC, oldpen));
SelectObject(pDC, pOrig); 5: ExtFloodFill
public static extern IntPtr SelectObject(IntPtr hdc, IntPtr hgdiobj);
IntPtr vPreviouseBrush = SelectObject(vDC, vBrush);
SelectObject(vDC, vPreviouseBrush);
IntPtr hObjOld = SelectObject(hDC, hFont);
SelectObject(hDC, hObjOld);
IntPtr OldFont = SelectObject(this.DC, this.Font);
SelectObject(this.DC, OldFont); 8: GetFontData As a prerequisite a font handle has to be loaded into the device context using the SelectObject method in gdi32.dll.
private static extern IntPtr SelectObject(IntPtr hdc, IntPtr hgdiobj);
/// Use <see cref="SelectObject"/> for loading the font into a device context.</param>
SelectObject(hdc, fontHandle);
public extern static IntPtr SelectObject(IntPtr hDC, IntPtr hObject);
IntPtr old = SelectObject(hdc, hFont);
SelectObject(hdc, old); 10: GetGlyphOutline
IntPtr prev = SelectObject(hdc, font.ToHfont());
IntPtr oldfnt = GDI.SelectObject(hdc, font.ToHfont());
GDI.DeleteObject(GDI.SelectObject(hdc, oldfnt));
IntPtr oldfnt = GDI.SelectObject(hdc, font.ToHfont());
GDI.DeleteObject(GDI.SelectObject(hdc, oldfnt)); 13: GetTextMetrics
IntPtr hFontPreviouse = SelectObject(hDC, hFont);
SelectObject(hDC, hFontPreviouse);
static extern IntPtr SelectObject(IntPtr hdc, IntPtr hgdiobj);
IntPtr hFontPrevious = Win32::SelectObject(hDC, hFont);
Win32::SelectObject(hDC, hFontPrevious); 14: LineTo
IntPtr pOrig = SelectObject(pDC, hbitmap);
IntPtr oldpen = SelectObject(pDC, pen);
DeleteObject(SelectObject(pDC, oldpen));
SelectObject(pDC, pOrig); 15: MoveToEx
IntPtr pOrig = SelectObject(pDC, hbitmap);
IntPtr oldpen = SelectObject(pDC, pen);
DeleteObject(SelectObject(pDC, oldpen));
SelectObject(pDC, pOrig); 16: RoundRect
public static extern IntPtr SelectObject(IntPtr hdc, IntPtr hgdiobj);
IntPtr oldPen = GDI32.SelectObject(hDC, thePen);
IntPtr oldBrush = GDI32.SelectObject(hDC, theBrush);
GDI32.SelectObject(hDC, oldPen);
GDI32.SelectObject(hDC, oldBrush); 17: SelectObject
[DllImport("gdi32.dll", EntryPoint = "SelectObject")]
public static extern IntPtr SelectObject([In] IntPtr hdc, [In] IntPtr hgdiobj);
Public Shared Function SelectObject(ByVal hdc As IntPtr, ByVal hObject As IntPtr) As IntPtr
Public Declare Function SelectObject Lib "gdi32.dll" _ 18: SetMapMode
public static extern int SelectObject(IntPtr hDC, int hGdiObject); int hOldPen = SelectObject(hDC, hPen); int hOldBrush = SelectObject(hDC, hBrush); SelectObject(hDC, hOldPen); SelectObject(hDC, hOldBrush); 19: StretchBlt
IntPtr pOrig = SelectObject(pSource, hbmp);
IntPtr pNew = SelectObject(pSource, pOrig);
static extern IntPtr SelectObject(IntPtr hdc, IntPtr hgdiobj); 20: TextOut
public static extern IntPtr SelectObject(IntPtr hdc, IntPtr hgdiobj);
//a color that you set through SelectObject the .net garbage collector will
//We have to use SelectObject to set the font, color and other properties.
IntPtr last_font = SelectObject(HDC, Font.ToHfont());
DeleteObject(SelectObject(HDC, last_font));
Private Shared Function SelectObject(ByVal hdc As IntPtr, ByVal hgdiobj As IntPtr) As IntPtr
FontPtr = SelectObject(Hdc, myFont.ToHfont()) user32
oldBitmap = Win32.SelectObject(memDc, hBitmap);
Win32.SelectObject(memDc, oldBitmap);
public extern static IntPtr SelectObject(IntPtr hDC, IntPtr hObject); Constants22: EMR_
EMR_SELECTOBJECT = 37, coredll23: SelectObject
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