@msdn=http://search.microsoft.com/search/results.aspx?qu=$$$ @pinvoke=http://pinvoke.net/$$$.htm Summary: The CreateCompatibleBitmap API !!!!C# Signature: /// <summary> /// Creates a bitmap compatible with the device that is associated with the specified device context. /// </summary> /// <param name="hdc">A handle to a device context.</param> /// <param name="nWidth">The bitmap width, in pixels.</param> /// <param name="nHeight">The bitmap height, in pixels.</param> /// <returns>If the function succeeds, the return value is a handle to the compatible bitmap (DDB). If the function fails, the return value is <see cref="System.IntPtr.Zero"/>.</returns> [DllImport("gdi32.dll", EntryPoint = "CreateCompatibleBitmap")] static extern IntPtr CreateCompatibleBitmap([In] IntPtr hdc, int nWidth, int nHeight); !!!!VB.NET Signature: <DllImport("gdi32.dll")> _ Private Shared Function CreateCompatibleBitmap(hdc As IntPtr, nWidth As Integer, nHeight As Integer) As IntPtr End Function !!!!User-Defined Types: None. !!!!Notes: After you're done, you should use DeleteObject to release resources. !!!!Tips & Tricks: Please add some! !!!!Sample Code: Please add some! !!!!Alternative Managed API: Do you know one? Please contribute it! Documentation: CreateCompatibleBitmap@msdn on MSDN
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