@msdn=http://search.microsoft.com/search/results.aspx?qu=$$$ @pinvoke=http://pinvoke.net/$$$.htm Summary: Specifies the ACE type. !!!!C# Definition: public enum ACE_TYPE : byte { /// <summary>Access-allowed ACE that uses the ACCESS_ALLOWED_ACE structure.</summary> ACCESS_ALLOWED = 0x0, /// <summary>Access-allowed callback ACE that uses the ACCESS_ALLOWED_CALLBACK_ACE structure.</summary> ACCESS_ALLOWED_CALLBACK = 0x9, /// <summary>Object-specific access-allowed callback ACE that uses the ACCESS_ALLOWED_CALLBACK_OBJECT_ACE structure.</summary> ACCESS_ALLOWED_CALLBACK_OBJECT = 0xB, /// <summary>Reserved.</summary> ACCESS_ALLOWED_COMPOUND = 0x4, /// <summary>Object-specific access-allowed ACE that uses the ACCESS_ALLOWED_OBJECT_ACE structure.</summary> ACCESS_ALLOWED_OBJECT = 0x5, /// <summary>Access-denied ACE that uses the ACCESS_DENIED_ACE structure.</summary> ACCESS_DENIED = 0x1, /// <summary>Access-denied callback ACE that uses the ACCESS_DENIED_CALLBACK_ACE structure.</summary> ACCESS_DENIED_CALLBACK = 0xA, /// <summary>Object-specific access-denied callback ACE that uses the ACCESS_DENIED_CALLBACK_OBJECT_ACE structure.</summary> ACCESS_DENIED_CALLBACK_OBJECT = 0xC, /// <summary>Object-specific access-denied ACE that uses the ACCESS_DENIED_OBJECT_ACE structure.</summary> ACCESS_DENIED_OBJECT = 0x6, /// <summary>Reserved for future use. System-alarm ACE that uses the SYSTEM_ALARM_ACE structure.</summary> SYSTEM_ALARM = 0x3, /// <summary>Reserved for future use. System-alarm callback ACE that uses the SYSTEM_ALARM_CALLBACK_ACE structure.</summary> SYSTEM_ALARM_CALLBACK = 0xE, /// <summary>Reserved for future use. Object-specific system-alarm callback ACE that uses the SYSTEM_ALARM_CALLBACK_OBJECT_ACE structure.</summary> SYSTEM_ALARM_CALLBACK_OBJECT = 0x10, /// <summary>Reserved for future use. Object-specific system-alarm ACE that uses the SYSTEM_ALARM_OBJECT_ACE structure.</summary> SYSTEM_ALARM_OBJECT = 0x8, /// <summary>System-audit ACE that uses the SYSTEM_AUDIT_ACE structure.</summary> SYSTEM_AUDIT = 0x2, /// <summary>System-audit callback ACE that uses the SYSTEM_AUDIT_CALLBACK_ACE structure.</summary> SYSTEM_AUDIT_CALLBACK = 0xD, /// <summary>Object-specific system-audit callback ACE that uses the SYSTEM_AUDIT_CALLBACK_OBJECT_ACE structure.</summary> SYSTEM_AUDIT_CALLBACK_OBJECT = 0xF, /// <summary>Object-specific system-audit ACE that uses the SYSTEM_AUDIT_OBJECT_ACE structure.</summary> SYSTEM_AUDIT_OBJECT = 0x7, /// <summary>Mandatory label ACE that uses the SYSTEM_MANDATORY_LABEL_ACE structure.</summary> SYSTEM_MANDATORY_LABEL = 0x11 } !!!!C# Alternative Definition: public enum ACE_TYPE : byte { Allow = 0, Deny = 1, Audit = 2 } !!!!VB Definition: Public Enum ACE_TYPE As Byte ''' <summary>Access-allowed ACE that uses the ACCESS_ALLOWED_ACE structure.</summary> ACCESS_ALLOWED = &H0 ''' <summary>Access-allowed callback ACE that uses the ACCESS_ALLOWED_CALLBACK_ACE structure.</summary> ACCESS_ALLOWED_CALLBACK = &H9 ''' <summary>Object-specific access-allowed callback ACE that uses the ACCESS_ALLOWED_CALLBACK_OBJECT_ACE structure.</summary> ACCESS_ALLOWED_CALLBACK_OBJECT = &HB ''' <summary>Reserved.</summary> ACCESS_ALLOWED_COMPOUND = &H4 ''' <summary>Object-specific access-allowed ACE that uses the ACCESS_ALLOWED_OBJECT_ACE structure.</summary> ACCESS_ALLOWED_OBJECT = &H5 ''' <summary>Access-denied ACE that uses the ACCESS_DENIED_ACE structure.</summary> ACCESS_DENIED = &H1 ''' <summary>Access-denied callback ACE that uses the ACCESS_DENIED_CALLBACK_ACE structure.</summary> ACCESS_DENIED_CALLBACK = &HA ''' <summary>Object-specific access-denied callback ACE that uses the ACCESS_DENIED_CALLBACK_OBJECT_ACE structure.</summary> ACCESS_DENIED_CALLBACK_OBJECT = &HC ''' <summary>Object-specific access-denied ACE that uses the ACCESS_DENIED_OBJECT_ACE structure.</summary> ACCESS_DENIED_OBJECT = &H6 ''' <summary>Reserved for future use. System-alarm ACE that uses the SYSTEM_ALARM_ACE structure.</summary> SYSTEM_ALARM = &H3 ''' <summary>Reserved for future use. System-alarm callback ACE that uses the SYSTEM_ALARM_CALLBACK_ACE structure.</summary> SYSTEM_ALARM_CALLBACK = &HE ''' <summary>Reserved for future use. Object-specific system-alarm callback ACE that uses the SYSTEM_ALARM_CALLBACK_OBJECT_ACE structure.</summary> SYSTEM_ALARM_CALLBACK_OBJECT = &H10 ''' <summary>Reserved for future use. Object-specific system-alarm ACE that uses the SYSTEM_ALARM_OBJECT_ACE structure.</summary> SYSTEM_ALARM_OBJECT = &H8 ''' <summary>System-audit ACE that uses the SYSTEM_AUDIT_ACE structure.</summary> SYSTEM_AUDIT = &H2 ''' <summary>System-audit callback ACE that uses the SYSTEM_AUDIT_CALLBACK_ACE structure.</summary> SYSTEM_AUDIT_CALLBACK = &HD ''' <summary>Object-specific system-audit callback ACE that uses the SYSTEM_AUDIT_CALLBACK_OBJECT_ACE structure.</summary> SYSTEM_AUDIT_CALLBACK_OBJECT = &HF ''' <summary>Object-specific system-audit ACE that uses the SYSTEM_AUDIT_OBJECT_ACE structure.</summary> SYSTEM_AUDIT_OBJECT = &H7 ''' <summary>Mandatory label ACE that uses the SYSTEM_MANDATORY_LABEL_ACE structure.</summary> SYSTEM_MANDATORY_LABEL = &H11 End Enum !!!!VB Alternative Definition: Public Enum ACE_TYPE As Byte Allow = 0, Deny = 1, Audit = 2 End Enum !!!!Notes: More information can be found on the MSDN. The values for the enumeration come from the WinNT header file. Documentation: http://msdn.microsoft.com/en-us/library/windows/desktop/aa374919%28v=vs.85%29.aspx
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