Desktop Functions: Smart Device Functions:
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Search Results for "SendInput" in [All]user321: mouse_event FYI, Microsoft tells us for "Windows NT/2000/XP: This function has been superseded. Use SendInput instead." Thus I have resigned myself to unmanaged code for now. I will post the SendInput version shortly as mouse_event has been deprecated by Bill in favor of SendInput. 2: SendInput
static extern uint SendInput(uint nInputs, INPUT [] pInputs, int cbSize);
Declare Function SendInput Lib "user32.dll" (nInputs As Integer, pInputs() As _
intReturn = Win32.SendInput(1, ref structInput, (UInt32)sizeof(INPUT));
intReturn = Win32.SendInput(1, ref structInput, (UInt32)sizeof(INPUT));
intReturn = Win32.SendInput(1, ref structInput, (UInt32)sizeof(INPUT));
intReturn = Win32.SendInput(1, ref structInput, (UInt32)sizeof(INPUT));
intReturn = Win32.SendInput(1, ref structInput, (UInt32)sizeof(INPUT));
intReturn = Win32.SendInput(1, ref structInput, (UInt32)sizeof(INPUT));
intReturn = Win32.SendInput(1, ref structInput, (UInt32)sizeof(INPUT));
intReturn = Win32.SendInput(1, ref structInput, (UInt32)sizeof(INPUT));
intReturn = Win32.SendInput(1, ref structInput, (UInt32)sizeof(INPUT));
intReturn = Win32.SendInput(1, ref structInput, (UInt32)sizeof(INPUT)); coredll3: SendInput
static extern uint SendInput(uint cInputs, /* [MarshalAs(UnmanagedType.LPArray)] */ KEYBOARDINPUT[] inputs, int cbSize);
Declare Function SendInput Lib "coredll.dll" (TODO) As TODO
public static extern uint SendInput(uint cInputs, /* [MarshalAs(UnmanagedType.LPArray)] */ KEYBOARDINPUT[] inputs, int cbSize);
retVal = cTabControl.SendInput(2, inputs, 0x001C);
throw new Exception(string.Format("SendInput() returned {0}.", error));
retVal = cTabControl.SendInput(4, inputs, 0x001C);
throw new Exception(string.Format("SendInput() returned {0}.", error));
retVal = cTabControl.SendInput(4, inputs, 0x001C);
throw new Exception(string.Format("SendInput() returned {0}.", error));
retVal = cTabControl.SendInput(6, inputs, 0x001C);
throw new Exception(string.Format("SendInput() returned {0}.", error)); Enums4: SPI
/// Retrieves a BOOL indicating whether an application can reset the screensaver's timer by calling the SendInput function
SPI_GETBLOCKSENDINPUTRESETS = 0x1026,
/// Determines whether an application can reset the screensaver's timer by calling the SendInput function to simulate keyboard
SPI_SETBLOCKSENDINPUTRESETS = 0x1027,
public const uint SPI_GETBLOCKSENDINPUTRESETS = 0x1026;
public const uint SPI_SETBLOCKSENDINPUTRESETS = 0x1027;
SPI_GETBLOCKSENDINPUTRESETS = &H1026
SPI_SETBLOCKSENDINPUTRESETS = &H1027 5: VK
///Windows 2000/XP: Used to pass Unicode characters as if they were keystrokes. The VK_PACKET key is the low word of a 32-bit Virtual Key value used for non-keyboard input methods. For more information, see Remark in KEYBDINPUT, SendInput, WM_KEYDOWN, and WM_KEYUP Structures6: INPUT "internal int Size" <-- Not quite correct: Size is not part of the structure itself. It is a static helper property to get the size of INPUT in bytes. See SendInput. The definition above works well. 7: KEYBDINPUT
8: Win32Consts Have a look at SendInput for an example of where these constants are used.
// For use with the INPUT struct, see SendInput for an example
' For use with the INPUT struct, see SendInput for an example |