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Search Results for "CharSet" in [All]

ole32

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[DllImport("ole32.dll", CharSet=CharSet.Unicode, ExactSpelling=true, PreserveSig=false)]

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<DllImport("ole32.dll", CharSet:=CharSet.Unicode, ExactSpelling:=True, PreserveSig:=False)> _

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[DllImport("ole32.dll", CharSet=CharSet.Unicode, ExactSpelling=true, PreserveSig=true)]

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<DllImport("ole32.dll", CharSet:=CharSet.Unicode, ExactSpelling:=True, PreserveSig:=False)> _

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[DllImport("ole32.dll", CharSet=CharSet.Unicode, ExactSpelling=true, PreserveSig=false)]

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[DllImport("ole32.dll", CharSet = CharSet.Unicode)]

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[DllImport("ole32.dll", CharSet=CharSet.Unicode, ExactSpelling=true, PreserveSig=false)]

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[DllImport("ole32.dll", CharSet=CharSet.Unicode, ExactSpelling=true, PreserveSig=false)]

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[DllImport("ole32.dll", CharSet=CharSet.Unicode, ExactSpelling=true, PreserveSig=false)]

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[DllImport("ole32.dll", CharSet=CharSet.Unicode, ExactSpelling=true, PreserveSig=false)]

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    [DllImport("ole32.dll", CharSet = CharSet.Auto, SetLastError = true, CallingConvention = CallingConvention.StdCall)]

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    ExactSpelling=true, PreserveSig=true, CharSet=CharSet.Ansi,

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     ExactSpelling=true, PreserveSig=true, CharSet=CharSet.Ansi,

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[DllImport("ole32.dll", CharSet=CharSet.Unicode, PreserveSig=false)]

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    [DllImport("ole32.dll", CharSet=CharSet.Unicode)]

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    [DllImport("ole32.dll", CharSet=CharSet.Unicode, PreserveSig=false)]

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    [DllImport("ole32.dll", CharSet = CharSet.Unicode)]

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    [DllImport("oleaut32.dll", CharSet=CharSet.Unicode, ExactSpelling=true) ]

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[DllImport("ole32.dll", CharSet=CharSet.Unicode, PreserveSig=false)]

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    [DllImport("ole32.dll", CharSet=CharSet.Unicode, PreserveSig=false)]

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[DllImport("ole32.dll", CharSet=CharSet.Unicode, ExactSpelling=true, PreserveSig=false)]

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    [DllImport("ole32.dll", CharSet = CharSet.Unicode)]

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[DllImport("ole32.dll", CharSet=CharSet.Unicode, ExactSpelling=true, PreserveSig=false)]

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[DllImport("ole32.dll", CharSet=CharSet.Unicode, ExactSpelling=true)]

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[DllImport("ole32.dll", CharSet=CharSet.Unicode, ExactSpelling=true, PreserveSig=false)]

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[DllImport("ole32.dll", CharSet=CharSet.Unicode, ExactSpelling=true, PreserveSig=false)]

icmp

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        [StructLayout(LayoutKind.Sequential, CharSet=CharSet.Ansi)]

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        [StructLayout(LayoutKind.Sequential, CharSet=CharSet.Ansi)]

uxtheme

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<DllImport("uxtheme.dll", ExactSpelling:=True, CharSet:=CharSet.Unicode)> _

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<DllImport("uxtheme.dll", ExactSpelling:=True, CharSet:=CharSet.Unicode)> _

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[DllImport("uxtheme", ExactSpelling=true, CharSet=CharSet.Unicode)]

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[DllImport("uxtheme", ExactSpelling=true, CharSet=CharSet.Unicode)]

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<DllImport("uxtheme", ExactSpelling := True, CharSet := CharSet.Unicode)> _

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[DllImport("uxtheme", ExactSpelling=true, CharSet=CharSet.Unicode)]

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[DllImport("uxtheme", ExactSpelling=true, CharSet=CharSet.Unicode)]

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<DllImport("uxtheme", ExactSpelling := True, CharSet := CharSet.Unicode)> _

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[DllImport("uxtheme", ExactSpelling=true, CharSet=CharSet.Unicode)]

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<DllImport("uxtheme", ExactSpelling := True, CharSet := CharSet.Unicode)> _

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[DllImport("uxtheme", ExactSpelling=true, CharSet=CharSet.Unicode)]

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<DllImport("uxtheme", ExactSpelling := True, CharSet := CharSet.Unicode)> _

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[DllImport("uxtheme", ExactSpelling=true, CharSet=CharSet.Unicode)]

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<DllImport("uxtheme", ExactSpelling := True, CharSet := CharSet.Unicode)> _

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[DllImport("uxtheme", ExactSpelling=true, CharSet=CharSet.Unicode)]

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[DllImport("uxtheme", ExactSpelling=true, CharSet=CharSet.Unicode)]

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[DllImport("uxtheme.dll", ExactSpelling=true, CharSet=CharSet.Unicode)]

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<DllImport("UxTheme.dll", CallingConvention:=CallingConvention.Cdecl, CharSet:=CharSet.Unicode)> _

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[DllImport("UxTheme.Dll", EntryPoint = "#2", CharSet = CharSet.Unicode)]

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<DllImport("UxTheme.DLL", BestFitMapping:=False, CallingConvention:=CallingConvention.Winapi, CharSet:=CharSet.Unicode, EntryPoint:="#2")> _

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<DllImport("UxTheme.Dll", EntryPoint := "#2", CharSet := CharSet.Unicode)> _

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[DllImport("UxTheme.Dll", EntryPoint = "#65", CharSet = CharSet.Unicode)]

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<DllImport("UxTheme.DLL", BestFitMapping:=False, CallingConvention:=CallingConvention.Winapi, CharSet:=CharSet.Unicode, EntryPoint:="#65")> _

user32

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[DllImport("user32.dll", CharSet = CharSet.Auto)]

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<DllImport("user32.dll", CharSet = CharSet.Auto)>_

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<DllImport("user32.dll", CharSet:=CharSet.Auto)> _

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    <DllImport("user32.dll", EntryPoint:="BlockInput", SetLastError:=True, CharSet:=CharSet.Auto, CallingConvention:=CallingConvention.StdCall)>

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    <DllImport("user32.dll", EntryPoint:="BlockInput", SetLastError:=True, CharSet:=CharSet.Auto, CallingConvention:=CallingConvention.StdCall)>

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[DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]

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[DllImport("user32.dll", CharSet=CharSet.Auto)]

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[DllImport("user32.dll", CharSet=CharSet.Auto)]

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<DllImport("user32", CharSet:=CharSet.Ansi, SetLastError:=True, ExactSpelling:=True)> _

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<DllImport("user32", CharSet:=CharSet.Ansi, SetLastError:=True, ExactSpelling:=True)> _

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    [DllImport("user32", CharSet = CharSet.Unicode, SetLastError = true)]

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    [DllImport("user32", CharSet = CharSet.Unicode, SetLastError = true)]

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[DllImport("user32.dll", SetLastError = true, CharSet = CharSet.Auto)]

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[DllImport("user32.dll", SetLastError = true, CharSet = CharSet.Auto)]

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[DllImport("user32.dll", SetLastError = true, CharSet = CharSet.Auto)]

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    [DllImport("user32.dll", EntryPoint="CreateDesktop", CharSet=CharSet.Unicode, SetLastError=true)]

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    [DllImport("user32.dll", EntryPoint="CloseDesktop", CharSet =  CharSet.Unicode, SetLastError = true)]

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    <DllImport("user32.dll", EntryPoint:="CreateDesktop", CharSet:=CharSet.Unicode, SetLastError:=True)> _

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    <DllImport("user32.dll", EntryPoint:="CloseDesktop", CharSet:=CharSet.Unicode, SetLastError:=True)> _

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[DllImport("user32.dll", EntryPoint="CreateWindowStation", CharSet=CharSet.Unicode, SetLastError=true)]

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[DllImport("user32.dll", CharSet = CharSet.Unicode, SetLastError=true)]

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<DllImport("user32.dll", CharSet := CharSet.Unicode, SetLastError := True)> _

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<DllImport("user32.dll", CharSet:=CharSet.Auto)> _

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[DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]

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    ExactSpelling = false, CharSet = CharSet.Auto, SetLastError = true)]

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    ExactSpelling = false, CharSet = CharSet.Auto, SetLastError = true)]

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<DllImport("user32.dll", EntryPoint:="EnumDisplayDevices", CharSet:=CharSet.Auto, CallingConvention:=CallingConvention.StdCall)> _

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ExactSpelling
=False, CharSet:=CharSet.Auto, SetLastError:=True)> _
.
ExactSpelling
=False, CharSet:=CharSet.Auto, SetLastError:=True)> _
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<DllImport("user32.dll", SetLastError:=True, CharSet:=CharSet.Auto)> _

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<DllImport("user32.dll", SetLastError:=True, CharSet:=CharSet.Auto)> _

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[DllImport("user32.dll", SetLastError = true, CharSet = CharSet.Auto)]

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<DllImport("user32.dll", CharSet:=CharSet.Auto)> _

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In .NET Framework 4.0, only CharSet.Ansi seems to produce the result.

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<DllImport("user32.dll", CharSet:=CharSet.Auto)> _

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<DllImport("user32.dll", SetLastError:=True, CharSet:=CharSet.Auto)> _

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<DllImport("user32.dll", SetLastError:=True, CharSet:=CharSet.Auto)> _

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<DllImport("user32.dll", SetLastError := True, CharSet := CharSet.Unicode)> _

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<DllImport("user32.dll", SetLastError:=True, CharSet:=CharSet.Auto)> _

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