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Search Results for "connect" in [All]

msports

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Summary
Closes an existing connection to Window's database of claimed COM Port numbers.
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Summary
Opens a connection to Window's database of claimed COM Port numbers.

aygshell

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Microsoft.SmartDevice.Connectivity.Device.ProvisionDevice(string, Device.ConfigActions), although it is a desktop managed method and only works remotely, whereas this P/Invoke can be executed directly on the device.

dhcpsapi

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        //left connected overnight should have their IP dynamic lease left untouched.

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        SqlConnection sqlConnection1 = new SqlConnection("Data Source=" + SqlServer + ";Initial Catalog=DhcpDB;Persist Security Info=True;User ID=user");

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        SqlCommand selCommand = new SqlCommand(strSQL, sqlConnection1);

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        sqlConnection1.Open();

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        sqlConnection1.Close();

secur32

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        public const int ISC_REQ_CONNECTION     =    0x00000800;

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        public const int STANDARD_CONTEXT_ATTRIBUTES = ISC_REQ_CONFIDENTIALITY | ISC_REQ_REPLAY_DETECT | ISC_REQ_SEQUENCE_DETECT | ISC_REQ_CONNECTION;

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    /// <param name="LsaHandle">[in] Handle obtained from a previous call to LsaRegisterLogonProcess or LsaConnectUntrusted.</param>

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Summary
The LsaConnectUntrusted function establishes an untrusted connection to the LSA server.
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public static extern WinStatusCodes LsaConnectUntrusted([Out] out IntPtr LsaHandle);

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Declare Function LsaConnectUntrusted Lib "secur32.dll" (TODO) As TODO

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Documentation
[LsaConnectUntrusted] on MSDN
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Summary
The LsaDeregisterLogonProcess function deletes the caller's logon application context and closes the connection to the LSA server.
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    NewCredentials,     // Allows the caller to clone its current token and specify new credentials for outbound connections.

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                public static extern WinStatusCodes LsaConnectUntrusted([Out] out IntPtr LsaHandle);

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                        OSCalls.WinStatusCodes status = OSCalls.LsaConnectUntrusted(out lsaHandle);

wtsapi32

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Summary
The WTSDisconnectSession function disconnects the logged-on user from the specified Terminal Services session without closing the session. If the user subsequently logs on to the same terminal server, the user is reconnected to the same session.
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     static extern bool WTSDisconnectSession(IntPtr hServer, int sessionId, bool bWait);

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     Private Shared Function WTSDisconnectSession(ByVal hServer As IntPtr, ByVal SessionId As Integer, ByVal bWait As Boolean) As Boolean

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Note that you cannot disconnect the console session.

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To be able to disconnect another user's session, you need to have the Disconnect permission.

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    Friend Function DissconnectSession(ByVal ServerName As String, ByVal SessionID As Integer) As Boolean

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        RetVal = WTSDisconnectSession(ptrOpenedServer, SessionID, False)

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Documentation
[WTSDisconnectSession] on MSDN
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Summary
This Terminal Services API call lists all local and remote sessions for a given server, including their state (e.g. connected, disconnected) and type (local, RDP). It is the basis for the output of qwinsta.exe.
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        public WTS_CONNECTSTATE_CLASS State;

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    public enum WTS_CONNECTSTATE_CLASS

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        WTSConnected,

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        WTSConnectQuery,

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        WTSDisconnected,

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     public WTS_CONNECTSTATE_CLASS State;

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     public enum WTS_CONNECTSTATE_CLASS

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     WTSConnected,

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     WTSConnectQuery,

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     WTSDisconnected,

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    Private Enum WTS_CONNECTSTATE_CLASS

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    WTSConnected

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    WTSConnectQuery

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    WTSDisconnected

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    Dim State As WTS_CONNECTSTATE_CLASS

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    Private Enum WTS_CONNECTSTATE_CLASS

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    WTSConnected

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    WTSConnectQuery

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    WTSDisconnected

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    Dim State As WTS_CONNECTSTATE_CLASS

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    Dim ConnectionState As String

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            tmpArr(i).ConnectionState = GetConnectionState(sessionInfo(i).State)

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    Private Function GetConnectionState(ByVal State As WTS_CONNECTSTATE_CLASS) As String

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        Case WTS_CONNECTSTATE_CLASS.WTSActive

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        Case WTS_CONNECTSTATE_CLASS.WTSConnected

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        RetVal = "Connected"

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        Case WTS_CONNECTSTATE_CLASS.WTSConnectQuery

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        Case WTS_CONNECTSTATE_CLASS.WTSDisconnected

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        RetVal = "Disconnected"

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        Case WTS_CONNECTSTATE_CLASS.WTSDown

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        Case WTS_CONNECTSTATE_CLASS.WTSIdle

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        Case WTS_CONNECTSTATE_CLASS.WTSInit

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        Case WTS_CONNECTSTATE_CLASS.WTSListen

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        Case WTS_CONNECTSTATE_CLASS.WTSReset

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        Case WTS_CONNECTSTATE_CLASS.WTSShadow

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        RetVal = "Unknown connect state"

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Any other way to specify the custom credentials to connect to the remote server???

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    const int WTS_CONSOLE_CONNECT        = 0x1; // A session was connected to the console terminal.

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    const int WTS_CONSOLE_DISCONNECT     = 0x2; // A session was disconnected from the console terminal.

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    const int WTS_REMOTE_CONNECT         = 0x3; // A session was connected to the remote terminal.

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    const int WTS_REMOTE_DISCONNECT      = 0x4; // A session was disconnected from the remote terminal.

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Summary
Contains int values that indicate the connection state of a Terminal Services session.
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enum WTS_CONNECTSTATE_CLASS

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    WTSConnected,      

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    WTSConnectQuery,    

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    WTSDisconnected,    

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Declare Function WTS_CONNECTSTATE_CLASS Lib "wtsapi32.dll" (TODO) As TODO

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Documentation
[WTS_CONNECTSTATE_CLASS] on MSDN
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    WTSConnectState = 8,

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    WTSConnectState = 8

hid

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Retrieves the serial number string from a connected device.

odbccp32

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    vAttributes &= "Trusted_Connection=Yes" & Convert.ToChar(0)

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This function persists a system data source with the provided name and connection string. Remember to add your own error checking mechanisms.

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    // Connection string for SQLConfigDataSource must be null-

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This function persists a system data source with the provided name and connection string. Remember to add your own error checking mechanisms.

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    // Connection string for SQLConfigDataSource must be null-

ws2_32

21: bind
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Remarks
The bind function is used on an unconnected socket before subsequent calls to the connect or listen functions. It is not neccessary to use bind for connect(), but is required for listen(). This binding process is performed by the connect() function implicitly. .

                //Attempt to connect.

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    public static extern int connect(IntPtr s, ref sockaddr_in addr, int addrsize);

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    public static extern int connect(IntPtr s, ref sockaddr_in6 addr, int addrsize);

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Declare Function connect Lib "ws2_32.dll" (TODO) As TODO

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Documentation
[connect] on MSDN
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        AcceptConnection = 2,

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        MaxConnections = 0x7fffffff,

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        UpdateConnectContext = 0x7010,

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        /// WFP's Connection Redirect Records

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        /// WFP's Connection Redirect Context

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        /// WFP's Connection Redirect Records

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        /// WFP's Connection Redirect Context

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        /// keep connections alive

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        // connection is not ack-ed to the

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        /// pause accepting new connections

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        SO_CONNECT_TIME         =   0x700C,

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        /// (BSD) style (default) is used. This option can be set on the connection only once. Once this option is set on, this option cannot

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Summary
Open a dataset of network connections.
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Summary
Close the dataset holding network connection info
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Summary
Iterate through available network connections
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        // keep connections alive  

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        // enable true conditional accept: connection is not ack-ed to the other side until conditional function returns CF_ACCEPT  

quickusb

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        LastError = "USB connection not open, please open";

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Summary
Closes the connection to the device
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This function will return a null delimited "\0" list of attached devices. For example, after executing this function with one module connected, nameList will contain "QUSB-0\0\0". If there are two devices plugged in, nameList will contain "QUSB-0\0QUSB-1\0\0".

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            LastError = "USB Connection is not open";

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        LastError = "USB connection not open, please open";

iphlpapi

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        IF_TYPE_FRAMERELAY_INTERCONNECT = 58,  // Obsolete, use 32 or 44

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        IF_TYPE_ESCON = 73,  // IBM Enterprise Systems Connection

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        IF_TYPE_PROP_CNLS = 89,  // Proprietary Connectionless Proto

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        IF_TYPE_FRAMERELAY_MPI = 92,  // Multiproto Interconnect over FR

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    public enum NET_IF_CONNECTION_TYPE : uint

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        NET_IF_CONNECTION_DEDICATED = 1,

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        NET_IF_CONNECTION_PASSIVE = 2,

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        NET_IF_CONNECTION_DEMAND = 3,

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        NET_IF_CONNECTION_MAXIMUM = 4

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        public NET_IF_CONNECTION_TYPE ConnectionType;

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public static List<MIB_TCPROW_OWNER_PID> GetAllTCPConnections()

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    return GetTCPConnections<MIB_TCPROW_OWNER_PID, MIB_TCPTABLE_OWNER_PID>(AF_INET);

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public static List<MIB_TCP6ROW_OWNER_PID> GetAllTCPv6Connections()

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    return GetTCPConnections<MIB_TCP6ROW_OWNER_PID, MIB_TCP6TABLE_OWNER_PID>(AF_INET6);

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private static List<IPR> GetTCPConnections<IPR, IPT>(int ipVersion)//IPR = Row Type, IPT = Table Type

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public MIB_TCPROW_OWNER_PID[] GetAllTcpConnections()

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      TCP_TABLE_BASIC_CONNECTIONS,

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      TCP_TABLE_OWNER_PID_CONNECTIONS,

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      TCP_TABLE_OWNER_MODULE_CONNECTIONS,

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      public List<MIB_TCPROW_OWNER_PID> GetAllTCPv4Connections() {

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          return GetTCPConnections<MIB_TCPROW_OWNER_PID, MIB_TCPTABLE_OWNER_PID>(AF_INET);

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      public List<MIB_TCP6ROW_OWNER_PID> GetAllTCPv6Connections() {

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          return GetTCPConnections<MIB_TCP6ROW_OWNER_PID, MIB_TCP6TABLE_OWNER_PID>(AF_INET6);

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      public List<IPR> GetTCPConnections<IPR, IPT>(int ipVersion) { //IPR = Row Type, IPT = Table Type

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    $y=$x.GetAllTCPv4Connections()

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    /// MIB_IFROW structure array. Content the active networks connection

setupapi

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MsgBox “Device not connected”

Structures

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  MIXERLINE_LINEF_DISCONNECTED = &H8000

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        public bool fConnected;

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        internal bool fReturnConnected;

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Summary
The MIB_TCP6ROW_OWNER_PID structure contains information that describes an IPv6 TCP connection associated with a specific process ID (PID).
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Summary
The MIB_TCPROW_OWNER_PID structure contains information that describes an IPv4 TCP connection with IPv4 addresses, ports used by the TCP connection, and the specific process ID (PID) associated with connection.
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     DISCONNECTED    = 0x00008000u,

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Without the Structlayout the WNetAddConnection2 does not work !!!

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Summary
.
Summary
stores the statistics for a single-link RAS connection, or for one of the links in a multilink RAS connection.
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     public int dwConnectionDuration;

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     Public dwConnectionDuration As Integer

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See docs for RasGetConnectionStatistics

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        //  Connection/Session counts

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        public int Reconnects;

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        public int CoreConnects;

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        public int Lanman20Connects;

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        public int Lanman21Connects;

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        public int LanmanNtConnects;

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        public int ServerDisconnects;

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    public bool AoAcConnectivitySupported;  // Ignore if earlier than Windows 10 (10.0.10240.0)

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    TCP_TABLE_BASIC_CONNECTIONS,

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    TCP_TABLE_OWNER_PID_CONNECTIONS,

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    TCP_TABLE_OWNER_MODULE_CONNECTIONS,

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    TCP_TABLE_BASIC_CONNECTIONS

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    TCP_TABLE_OWNER_PID_CONNECTIONS

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    TCP_TABLE_OWNER_MODULE_CONNECTIONS

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  TCP_TABLE_CLASS = (TCP_TABLE_BASIC_LISTENER,TCP_TABLE_BASIC_CONNECTIONS,

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            TCP_TABLE_OWNER_PID_CONNECTIONS,TCP_TABLE_OWNER_PID_ALL,

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            TCP_TABLE_OWNER_MODULE_LISTENER,TCP_TABLE_OWNER_MODULE_CONNECTIONS,

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TCP_TABLE_BASIC_CONNECTIONS

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A MIB_TCPTABLE table that contains all connected TCP endpoints on the machine is returned to the caller.

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TCP_TABLE_OWNER_PID_CONNECTIONS

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A MIB_TCPTABLE_OWNER_PID or MIB_TCP6TABLE_OWNER_PID that all connected TCP endpoints on the machine is returned to the caller.

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TCP_TABLE_OWNER_MODULE_CONNECTIONS

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A MIB_TCPTABLE_OWNER_MODULE or MIB_TCP6TABLE_OWNER_MODULE that contains all connected TCP endpoints on the machine is returned to the caller.

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Summary
.

   public int ConnectionIndex;

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   ULONG ConnectionIndex;

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   Request.ConnectionIndex = PortPortNumber;

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   if (DeviceIoControl(h, IOCTL_USB_GET_DESCRIPTOR_FROM_NODE_CONNECTION, ptrRequest, nBytes, ptrRequest, nBytes, out nBytesReturned, IntPtr.Zero))

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Summary
Used by DeviceIoControl and IOCTL_USB_GET_DESCRIPTOR_FROM_NODE_CONNECTION to get the Device Descriptor of a device on a port on a USB Hub
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Is often used as a type inside a USB_NODE_CONNECTION_INFORMATION_EX structure, hence the need for the "Pack=1"

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Summary
Used with DeviceIoControl and IOCTL_USB_GET_NODE_CONNECTION_DRIVERKEY_NAME to get the "Driver Key Name" of a device on a USB Hub
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struct USB_NODE_CONNECTION_DRIVERKEY_NAME

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   public int ConnectionIndex;

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Structure USB_NODE_CONNECTION_DRIVERKEY_NAME

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Identical to the USB_NODE_CONNECTION_NAME structure

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typedef struct _USB_NODE_CONNECTION_DRIVERKEY_NAME {

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   ULONG  ConnectionIndex;

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} USB_NODE_CONNECTION_DRIVERKEY_NAME, *PUSB_NODE_CONNECTION_DRIVERKEY_NAME;

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Documentation
[USB_NODE_CONNECTION_DRIVERKEY_NAME] on MSDN
.

   USB_NODE_CONNECTION_DRIVERKEY_NAME DriverKey = new USB_NODE_CONNECTION_DRIVERKEY_NAME();

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   DriverKey.ConnectionIndex = PortPortNumber;

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   if (DeviceIoControl(h, IOCTL_USB_GET_NODE_CONNECTION_DRIVERKEY_NAME, ptrDriverKey, nBytes, ptrDriverKey, nBytes, out nBytesReturned, IntPtr.Zero))

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     DriverKey = (USB_NODE_CONNECTION_DRIVERKEY_NAME)Marshal.PtrToStructure(ptrDriverKey, typeof(USB_NODE_CONNECTION_DRIVERKEY_NAME));

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Summary
Used with DeviceIoControl and IOCTL_USB_GET_NODE_CONNECTION_INFORMATION_EX to retrieve information about a port connection on a USB Hub
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struct USB_NODE_CONNECTION_INFORMATION_EX

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   public int ConnectionIndex;

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   public int ConnectionStatus;

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Structure USB_NODE_CONNECTION_INFORMATION_EX

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typedef struct _USB_NODE_CONNECTION_INFORMATION_EX {

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   ULONG  ConnectionIndex;

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   USB_CONNECTION_STATUS  ConnectionStatus;

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} USB_NODE_CONNECTION_INFORMATION_EX, *PUSB_NODE_CONNECTION_INFORMATION_EX;

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Documentation
[USB_NODE_CONNECTION_INFORMATION_EX] on MSDN
.

   int nBytes = Marshal.SizeOf(typeof(USB_NODE_CONNECTION_INFORMATION_EX));

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   IntPtr ptrNodeConnection = Marshal.AllocHGlobal(nBytes);

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     USB_NODE_CONNECTION_INFORMATION_EX NodeConnection = new USB_NODE_CONNECTION_INFORMATION_EX();

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     NodeConnection.ConnectionIndex = i;

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     Marshal.StructureToPtr(NodeConnection, ptrNodeConnection, true);

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     if (DeviceIoControl(h, IOCTL_USB_GET_NODE_CONNECTION_INFORMATION_EX, ptrNodeConnection, nBytes, ptrNodeConnection, nBytes, out nBytesReturned, IntPtr.Zero))

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       NodeConnection = (USB_NODE_CONNECTION_INFORMATION_EX)Marshal.PtrToStructure(ptrNodeConnection, typeof(USB_NODE_CONNECTION_INFORMATION_EX));

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   Marshal.FreeHGlobal(ptrNodeConnection);

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   USB_NODE_CONNECTION_INFORMATION_EX connection = new USB_NODE_CONNECTION_INFORMATION_EX();

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   connection.ConnectionIndex = i;

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   size = Marshal.SizeOf(typeof(USB_NODE_CONNECTION_INFORMATION_EX)) + 32 * Marshal.SizeOf(typeof(USB_PIPE_INFO)); // Assuming 32 should be enough, you can make this larger

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   IntPtr ptr_connection = Marshal.AllocHGlobal(size);

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   Marshal.StructureToPtr(connection, ptr_connection, true);

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   if (DeviceIoControl(hHub, IOCTL_USB_GET_NODE_CONNECTION_INFORMATION_EX, ptr_connection, size, ptr_connection, size, out bytes_returned, IntPtr.Zero))

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     connection = (USB_NODE_CONNECTION_INFORMATION_EX)Marshal.PtrToStructure(ptr_connection, typeof(USB_NODE_CONNECTION_INFORMATION_EX));

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     if (bytes_returned != Marshal.SizeOf(typeof(USB_NODE_CONNECTION_INFORMATION_EX)))

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       int num = (bytes_returned - Marshal.SizeOf(typeof(USB_NODE_CONNECTION_INFORMATION_EX))) / Marshal.SizeOf(typeof(USB_PIPE_INFO));

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     IntPtr ptr_pipeinfo = new IntPtr((byte*)ptr_connection.ToPointer()

.

                       + Marshal.SizeOf(typeof(USB_NODE_CONNECTION_INFORMATION_EX))

.

   Marshal.FreeHGlobal(ptr_connection);

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Summary
Used with DeviceIoControl and IOCTL_USB_GET_NODE_CONNECTION_NAME to get the Device Path of a downstream Hub
.

struct USB_NODE_CONNECTION_NAME

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   public int ConnectionIndex;

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Structure USB_NODE_CONNECTION_NAME

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typedef struct _USB_NODE_CONNECTION_NAME {

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   ULONG  ConnectionIndex;

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} USB_NODE_CONNECTION_NAME, *PUSB_NODE_CONNECTION_NAME;

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Documentation
[USB_NODE_CONNECTION_NAME] on MSDN
.

   USB_NODE_CONNECTION_NAME NodeName = new USB_NODE_CONNECTION_NAME();

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   NodeName.ConnectionIndex = PortPortNumber;

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   if (DeviceIoControl(h, IOCTL_USB_GET_NODE_CONNECTION_NAME, ptrNodeName, nBytes, ptrNodeName, nBytes, out nBytesReturned, IntPtr.Zero))

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     NodeName = (USB_NODE_CONNECTION_NAME)Marshal.PtrToStructure(ptrNodeName, typeof(USB_NODE_CONNECTION_NAME));

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Summary
Used with DeviceIoControl and IOCTL_USB_GET_NODE_INFORMATION to get connection-related information about a port on a USB Hub
.

You don't use an IOCTL call directly with a USB_STRING_DESCRIPTOR structure. Instead you use a USB_DESCRIPTOR_REQUEST "request packet" with IOCTL_USB_GET_DESCRIPTOR_FROM_NODE_CONNECTION. The USB_STRING_DESCRIPTOR structure is returned at the very end of the request packet. The whole idea of "writing off the edge" of a structure is counter to the way C#/VB.Net was designed to work, so you'll have to make sure to allocate sufficient amount of memory to handle both the "request packet" and the USB_STRING_DESCRIPTOR structure.

.

   Request.ConnectionIndex = PortPortNumber;

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   if (DeviceIoControl(h, IOCTL_USB_GET_DESCRIPTOR_FROM_NODE_CONNECTION, ptrRequest, nBytes, ptrRequest, nBytes, out nBytesReturned, IntPtr.Zero))

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        Byte[] ConnectState;

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        System.Runtime.InteropServices.ComTypes.FILETIME ConnectTime;

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        System.Runtime.InteropServices.ComTypes.FILETIME DisconnectTime;

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Summary
Contains association attributes for a connection.
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Summary
Defines the attributes of a wireless connection.
.

        public struct WLAN_CONNECTION_ATTRIBUTES

.

        /// WLAN_CONNECTION_MODE->_WLAN_CONNECTION_MODE

.

        public WLAN_CONNECTION_MODE wlanConnectionMode;

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     Public Structure WLAN_CONNECTION_ATTRIBUTES

.

     ''' WLAN_CONNECTION_MODE->_WLAN_CONNECTION_MODE

.

     Public wlanConnectionMode As WLAN_CONNECTION_MODE

.

WLAN_CONNECTION_MODE

.
Documentation
[WLAN_CONNECTION_ATTRIBUTES] on MSDN
.

public struct WLAN_CONNECTION_PARAMETERS

.

        public WLAN_CONNECTION_MODE wlanConnectionMode;

.

Structure WLAN_CONNECTION_PARAMETERS

.

WLAN_CONNECTION_MODE

.

The rationale behind the change in the history for this is because is that he/she wanted to "unmarshal". However, in functions like WlanConnect(), it is used as an "input". So, it needs to be marshaled. Then I believe they should be IntPtr.

.
Documentation
[WLAN_CONNECTION_PARAMETERS] on MSDN

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