Desktop Functions: Smart Device Functions:
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Search Results for "SW" in [All]glossary|,CXq1(Sw(*ÿè$RMéÛXsz$¼>÷zè;t5K£Ü®¤#²Lþù$Û.M1û/c+ª¨}-8+Ní1Q ºªêîèêîHC-½kÝ8ªË£Áª¼íÇÔÌ9²û,¦U·Yãß<Ý/g Ë1Tñ¯ae½pÃUQÑ]ÈàñÿǶDÏ«wû69ù7ĺpòÏ'fXIÑB;ìËÙî^$ãv0)SiçAaÊfÞt5{Ûã¤É¯E{Î ýíòs ±ÜsmBYp`gí2h·éäÆ}°ûí¶ñ×Aµ±9GÇT£Á«,§ñÁ|o ä ä ô5 2: lorem7 Bounty belaying pin quarterdeck scuttle grog blossom red ensign hands pillage coxswain heave down. Pressgang long clothes walk the plank pirate driver parley heave down bilge execution dock overhaul. Crack Jennys tea cup scallywag Pirate Round rutters belay bowsprit bring a spring upon her cable Brethren of the Coast clap of thunder Jack Tar. oleaut323: !!!!!!! O$?FÖ<æGHíÛ^ñ¶9}9¯áVT¸1öP]N £ZnMÑ·Q½Z N¤ÛÁÐ¥5W5¾sw_ßRø/ÿ¢Ídä;Nø¯«v¶GÆö£0EçjÑk3b3WJ55y,¼evæéLw¹®A^z"<'ív¢÷Тoç4]!ÿòÇé?õxZðá·Î®ÜF%Æk½U¬s|)8>©ÞÎo¶ì§``wvÿ" ¼6Y y©öEP¤÷;w~àâ¢ÿJÎ3ã,?PîL'Èì¼KÕegëGO9o_3üʹ3Eäëè\naÔe³óYÉ>&îÿ {+´ªo¨lG#`ÅÏP]dJ9 4: lorem9 Splice the main brace heave down hulk provost killick Letter of Marque bilge rat flogging grog blossom Chain Shot. Warp to go on account gaff scallywag line man-of-war hands crack Jennys tea cup weigh anchor Sink me. Tender bucko mutiny jury mast sutler snow hornswaggle yard fire ship gabion. getuname#ì6$!;<ÌÕ¬âôÆÿTÊðÜ×9GÉbÐw"^¹ÿªFte½ÞSÇÖÝ2úFùñ¿cÝÝ\ÂV'ÇÔìd³Lá9âSjØc+rqSW6Þ¹o"/:_âH»2T2Î Ú$@ï( ÅÊ 6: GetUName If you want to obtain (localized) names of Unicode characters, instead calling this function you can also load strings from the same place the function loads them. On Windows 7 it means from file \System32\{Culture}\getuname.dll.mui. ({Culture} is name of culture you want to obtain localized resources for e.g. en-US). An advantage of this approach is that you can choose culture without need to switch current Windows language (Windows Ultimate edition only). iprop7: !!!!!!!!!!!! ^.ÐÍp%´átxJíN|ì±D ©RT8náCp_·e´§iµî÷}Ne×P¤wYx°a)sw~Çê× á=SÝ#¶ ã YÄ»û}P+lãÃåø¹'DçøÁ!ÔooÂãyÃ#ø2íËWªáüç»b4ÓÓüÊz<[àÏ0¹ difxapiXö´?\sxÁÎX¤S᪼ØÂWÍÄ(å)Ó¥«#ÕÄtG6+h5M?,¿¡ªXÒñ½®òjj Õ±®°ö4Á/¡B*/N6Åw[F½xµ¼Rä¼Î÷ÒÉ¿ÕE7 AxÀU=Òs,)W[u\feTíÔm=;®ò*xwÄ¢ ~¿#è²ÏÒÝþhÊeÅÛtd9e6]OÇEÔòîOm.X¨Ò`©dûhµøûmw1ÚK÷íÌÈÑg|ûaL|åËdÞØ Ñ*ÊExHn/|µM¥,vËv%2ÙåÑä¬y,rG£°Ý!Æåºëñ=½:5ÜC9'.CGºw´¯I¡kBþ1¶¦fè°UçÃÂþ¡[·ØCt÷nÒG-,SW=GmÆQ¤·ÀY¿c²'@näÏPÃ|òðyçMQ4)ÄßÚoåùäʨÉÂʯï¬âën <}^ÕÐg#w=kK OOµqR1¿í{Ï÷gÑÚ$·é{·méð¤9§EäVôÂMNî*èc'l÷®V¢z¾Vf]×{ãÃ
switch (EventType)
switch (EventType) rpcrt411: !!!!!!!!!! ôNÍÑ+g㸺vlMc¬ýü¡º70ç~ã|ÂÐyï¯yÈ®<¯lLØ3Ü?ÿ43sÿXÞ9GùBP °fÊÃt+n)tSO³Þrrpd:D$¡}d`ñkÀO¼å"`%(RøÀ¯I¶p(%*ÁàPµ;wËF»e%È¡i;ðÕgºÞaâAÖL£![eZ]Ý´ùùH)è£"×LMð ÓW!·§4átÓÒ| ¾(n ¡ëÛÖÛs ÏË¡ðÜßðºAKÇþð´û#ËljÇJºÜÔÈ?w,|¸ $ãtUw?âmSÄhÀU½ø@ïü»üÿîà}|rîñO1ÿlª®øë<al¸LÓy'æU)ÕÔÞî6Oa¨r×Wà¨W÷ηeÌÀ$"°nò£VA5zK¢ä)MÎÊõíTß2s²L7IÍ2I¢Ã%ÖÉBáñ¿~¹2ãÜÝM³R CNSw/çÿI^/Æ¥6ËÌOè¨ÇV½®ó¥D ÷ÊjäQ¦äärÜ ¼¹@7UãZfC*ôÀqÁõ&Ïe2ðBIJìôf 12: UuidCreate
switch(rc) user32If any of the windows in the multiple-window- position structure have the SWP_HIDEWINDOW or SWP_SHOWWINDOW flag set, none of the windows are repositioned.
dm.dmPelsWidth = 1024;
dm.dmFields = DM.Position | DM.PelsWidth | DM.PelsHeight; 15: CloseWindow See [user32.OpenWindowStation] and [user32.GetProcessWindowStation]
17: CopyIcon
// AB: use api only to change cursor; same call will switch cursor! 18: CreateDesktop
DESKTOP_SWITCHDESKTOP = 0x0100,
DESKTOP_ENUMERATE | DESKTOP_WRITEOBJECTS | DESKTOP_SWITCHDESKTOP | 19: CreatePopupMenu
switch(uFlags)
switch (ici.verb-1) 20: CreateWindowEx
/// <para>If an overlapped window is created with the WS_VISIBLE style bit set and the x parameter is set to CW_USEDEFAULT, then the y parameter determines how the window is shown. If the y parameter is CW_USEDEFAULT, then the window manager calls ShowWindow with the SW_SHOW flag after the window has been created. If the y parameter is some other value, then the window manager calls ShowWindow with that value as the nCmdShow parameter.</para></param>
''' <para>If an overlapped window is created with the WS_VISIBLE style bit set and the x parameter is set to CW_USEDEFAULT, then the y parameter determines how the window is shown. If the y parameter is CW_USEDEFAULT, then the window manager calls ShowWindow with the SW_SHOW flag after the window has been created. If the y parameter is some other value, then the window manager calls ShowWindow with that value as the nCmdShow parameter.</para></param>
switch ((WM)message)
SWP_DRAWFRAME = 0x0020,
SWP_FRAMECHANGED = 0x0020,
SWP_HIDEWINDOW = 0x0080,
SWP_NOACTIVATE = 0x0010,
SWP_NOCOPYBITS = 0x0100,
SWP_NOMOVE = 0x0002,
SWP_NOOWNERZORDER = 0x0200,
SWP_NOREDRAW = 0x0008,
///<Summary>Same as the SWP_NOOWNERZORDER flag.</Summary>
SWP_NOREPOSITION = 0x0200,
SWP_NOSENDCHANGING = 0x0400,
SWP_NOSIZE = 0x0001,
SWP_NOZORDER = 0x0004,
SWP_SHOWWINDOW = 0x0040
SWP_DRAWFRAME = &H0020
SWP_FRAMECHANGED = &H0020
SWP_HIDEWINDOW = &H0080
SWP_NOACTIVATE = &H0010
SWP_NOCOPYBITS = &H0100
SWP_NOMOVE = &H0002
SWP_NOOWNERZORDER = &H0200
SWP_NOREDRAW = &H0008
'''<Summary>Same as the SWP_NOOWNERZORDER flag.</Summary>
SWP_NOREPOSITION = &H0200
SWP_NOSENDCHANGING = &H0400
SWP_NOSIZE = &H0001
SWP_NOZORDER = &H0004
SWP_SHOWWINDOW = &H0040
SWP_DRAWFRAME As Integer = &H0020
SWP_FRAMECHANGED As Integer = &H0020
SWP_HIDEWINDOW As Integer = &H0080
SWP_NOACTIVATE As Integer = &H0010
SWP_NOCOPYBITS As Integer = &H0100
SWP_NOMOVE As Integer = &H0002
SWP_NOOWNERZORDER As Integer = &H0200
SWP_NOREDRAW As Integer = &H0008
SWP_NOREPOSITION As Integer = &H0200
SWP_NOSENDCHANGING As Integer = &H0400
SWP_NOSIZE As Integer = &H0001
SWP_NOZORDER As Integer = &H0004
SWP_SHOWWINDOW As Integer = &H0040 Since only IDANI_CAPTION is implemented, to get the effect of IDANI_OPEN, simply swap the lprcFrom and lprcTo rectangles, but still specify the IDANI_CAPTION constant. 23: EnableWindow See IsWindowEnabled to determine whether a window is enabled.
public static extern bool IsWindowVisible(IntPtr hWnd);
if (user32.IsWindowVisible(hWnd) && string.IsNullOrEmpty(strTitle) == false) 25: GetClassWord
switch (code)
return "Sami extended finland-sweden";
return "Setswana";
return "Swedish";
return "Swedish with sami";
return "Swiss german";
return "Swiss french"; 27: GetKeyboardState
switch( result ) 28: GetParent DoNotIndirectlyExposeMethodsWithLinkDemands 29: GetProcAddressW
public static extern SafeWindowStationHandle GetProcessWindowStation(); Quote from MSDN: "The CloseWindowStation function closes an open window station handle. Do not specify the handle returned by the GetProcessWindowStation function."
Desktop desktop = Desktop.GetCurrent(); //Desktop class from http://www.codeproject.com/KB/cs/csdesktopswitching.aspx
const UInt32 SW_HIDE = 0;
const UInt32 SW_SHOWNORMAL = 1;
const UInt32 SW_NORMAL = 1;
const UInt32 SW_SHOWMINIMIZED = 2;
const UInt32 SW_SHOWMAXIMIZED = 3;
const UInt32 SW_MAXIMIZE = 3;
const UInt32 SW_SHOWNOACTIVATE = 4;
const UInt32 SW_SHOW = 5;
const UInt32 SW_MINIMIZE = 6;
const UInt32 SW_SHOWMINNOACTIVE = 7;
const UInt32 SW_SHOWNA = 8;
const UInt32 SW_RESTORE = 9; 33: IsIconic
public static extern IntPtr FindWindow( string sClsName , string sWndName );
private const int SW_RESTORE = 9;
ShowWindowAsync(hWnd, SW_RESTORE); 34: IsWindow
static extern bool IsWindowVisible(IntPtr hWnd);
Private Shared Function IsWindowVisible(ByVal hWnd As IntPtr) As <MarshalAs(UnmanagedType.Bool)> Boolean
Public Declare Function IsWindowVisible Lib "user32" _ extern bool IsWindowVisible(System.IntPtr hwnd) let isItShown = InteractiveNative.IsWindowVisible(intPointer) 35: IsWindowEnabled
static extern bool IsWindowEnabled(IntPtr hWnd);
Private Shared Function IsWindowEnabled(ByVal hWnd As IntPtr) As <MarshalAs(UnmanagedType.Bool)> Boolean 36: IsWindowUnicode 37: IsWindowVisible
static extern bool IsWindowVisible(IntPtr hWnd);
Private Shared Function IsWindowVisible(ByVal hWnd As IntPtr) As <MarshalAs(UnmanagedType.Bool)> Boolean
Public Declare Function IsWindowVisible Lib "user32" _ extern bool IsWindowVisible(System.IntPtr hwnd) let isItShown = InteractiveNative.IsWindowVisible(intPointer) 38: keybd_event Answer:posted by dokks http://www.ravensmyst.com//switch to Persian(IR) language //switch to English(US) language 40: lorem9 Splice the main brace heave down hulk provost killick Letter of Marque bilge rat flogging grog blossom Chain Shot. Warp to go on account gaff scallywag line man-of-war hands crack Jennys tea cup weigh anchor Sink me. Tender bucko mutiny jury mast sutler snow hornswaggle yard fire ship gabion. 41: MoveWindow I always enjoyed how when you typed an incorrect password on a mac the window shakes itself back and forth like it's saying no. Here's a simple piece of code you could use in a login form to do just that.
Private Declare Function ReadProcessMemory Lib "kernel32" (ByVal hProcess As Integer, ByVal lpBaseAddress As Integer, ByVal lpBuffer As Integer, ByVal nSize As Integer, ByRef lpNumberOfBytesWritten As Integer) As Integer
Debug.WriteLine("switched to unknown Power savings"); 44: SAO
45: ScrollWindowEx
public const uint SW_SCROLLCHILDREN = 0x0001;
public const uint SW_INVALIDATE = 0x0002;
/// If SW_INVALIDATE, don't send WM_ERASEBACKGROUND.
public const uint SW_ERASE = 0x0004;
public const uint SW_SMOOTHSCROLL = 0x0010; 46: SetClassWord
switch(m.Msg) const uint SW_SHOW = 5; ShowWindow(hWnd, SW_SHOW); ShowWindow(hWnd, SW_SHOW); 49: SetParent
WindowStyle = ProcessWindowStyle.Minimized
info.WindowStyle = ProcessWindowStyle.Normal 51: SetSystemCursor
OCR_SIZENESW = 32643,
IDC_SIZENESW = 32643,
const UInt32 SW_HIDE = 0;
const UInt32 SW_SHOWNORMAL = 1;
const UInt32 SW_NORMAL = 1;
const UInt32 SW_SHOWMINIMIZED = 2;
const UInt32 SW_SHOWMAXIMIZED = 3;
const UInt32 SW_MAXIMIZE = 3;
const UInt32 SW_SHOWNOACTIVATE = 4;
const UInt32 SW_SHOW = 5;
const UInt32 SW_MINIMIZE = 6;
const UInt32 SW_SHOWMINNOACTIVE = 7;
const UInt32 SW_SHOWNA = 8;
const UInt32 SW_RESTORE = 9; param.showCmd = 1; //SW_SHOWNORMAL 53: SetWindowPos
/// <term>SWP_ASYNCWINDOWPOS (0x4000)</term>
/// <term>SWP_DEFERERASE (0x2000)</term>
/// <term>SWP_DRAWFRAME (0x0020)</term>
/// <term>SWP_FRAMECHANGED (0x0020)</term>
/// <term>SWP_HIDEWINDOW (0x0080)</term><description>Hides the window.</description>
/// <term>SWP_NOACTIVATE (0x0010)</term>
/// <term>SWP_NOCOPYBITS (0x0100)</term>
/// <term>SWP_NOMOVE (0x0002)</term>
/// <term>SWP_NOOWNERZORDER (0x0200)</term>
/// <term>SWP_NOREDRAW (0x0008)</term>
/// <term>SWP_NOREPOSITION (0x0200)</term><description>Same as the SWP_NOOWNERZORDER flag.</description>
/// <term>SWP_NOSENDCHANGING (0x0400)</term>
/// <term>SWP_NOSIZE (0x0001)</term>
/// <term>SWP_NOZORDER (0x0004)</term>
/// <term>SWP_SHOWWINDOW (0x0040)</term><description>Displays the window.</description>
/// take effect. Use the following combination for uFlags: SWP_NOMOVE | SWP_NOSIZE | SWP_NOZORDER |
/// SWP_FRAMECHANGED.
/// ensuring that the SWP_NOZORDER flag is not set, or by setting a window's position in the Z order so that it is
/// If neither the SWP_NOACTIVATE nor SWP_NOZORDER flag is specified (that is, when the application requests that
public static class SWP
SWP_ASYNCWINDOWPOS = 0x4000,
SWP_DEFERERASE = 0x2000,
SWP_DRAWFRAME = 0x0020,
SWP_FRAMECHANGED = 0x0020,
SWP_HIDEWINDOW = 0x0080,
SWP_NOACTIVATE = 0x0010,
SWP_NOCOPYBITS = 0x0100,
SWP_NOMOVE = 0x0002,
SWP_NOOWNERZORDER = 0x0200,
SWP_NOREDRAW = 0x0008,
/// Same as the SWP_NOOWNERZORDER flag.
SWP_NOREPOSITION = 0x0200,
SWP_NOSENDCHANGING = 0x0400,
SWP_NOSIZE = 0x0001,
SWP_NOZORDER = 0x0004,
SWP_SHOWWINDOW = 0x0040,
SetWindowPosFlags.SWP_SHOWWINDOW); 54: SetWinEventHook const uint EVENT_SYSTEM_SWITCHSTART = 0x0014; const uint EVENT_SYSTEM_SWITCHEND = 0x0015; const uint EVENT_SYSTEM_DESKTOPSWITCH = 0x0020; 55: ShowState
SW_HIDE = 0,
SW_SHOWNORMAL = 1,
SW_NORMAL = 1,
SW_SHOWMINIMIZED = 2,
SW_SHOWMAXIMIZED = 3,
SW_MAXIMIZE = 3,
SW_SHOWNOACTIVATE = 4,
SW_SHOW = 5,
SW_MINIMIZE = 6,
SW_SHOWMINNOACTIVE = 7,
SW_SHOWNA = 8,
SW_RESTORE = 9,
SW_SHOWDEFAULT = 10,
SW_FORCEMINIMIZE = 11,
SW_MAX = 11 56: ShowWindow
private const int SW_RESTORE = 9;
ShowWindowAsync(i, SW_RESTORE); 57: ShowWindowAsync
private const int SW_RESTORE = 9;
ShowWindowAsync(i, SW_RESTORE); 58: SwapMouseButton
static extern bool SwapMouseButton(bool fSwap); Declare Function SwapMouseButton Lib "user32" (ByVal fSwap As Boolean) As Boolean if fSwap is true, mouse buttons are swapped, if false, they are restored.
static extern bool SwapMouseButton(bool fSwap);
//fSwap
// true - swaps mouse button( right click will do left click functions and left click will do right click functions )
// false - undo the process of swap.
SwapMouseButton( true );
static extern long SwapMouseButton(long bSwap);
SwapMouseButton(1);
SwapMouseButton(0); 59: SwitchDesktop
static extern bool SwitchDesktop(IntPtr hDesktop);
Public Shared Function SwitchDesktop(ByVal hDesktop As IntPtr) As Boolean
static extern void SwitchToThisWindow(IntPtr hWnd, bool fAltTab);
Declare Sub SwitchToThisWindow Lib "user32.dll" ( _ Set fAltTab to true if you want it to work well for switching between applications. Otherwise won't work if application you're switching to is minimized.
/* switch to the other instance and let this one die */
SwitchToThisWindow(procProgram[nIndex].MainWindowHandle, true); Cut off search results after 60. Please refine your search. |