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Search Results for "SW" in [All]

glossary

.

œ|,CXq1(Sw(*ÿè$RMéÛXsz‘$¼>šŽ ÷zè;t5K£Ü®Š¤#‚²L­‰þù$Û.›M1û/c+ª¨}-8‹+‹Ní1Q— ºª‰êîèêîHC-½kÝ8ª‡Ë£Áª¼íÇ ÔÌ9²û,¦U·Yãß<Ý/›g…Ë1Tñ¯ae½ƒpÃUQÑ]ÈàñտǶDÏ«wû6 9ù7ĺpòϓ'fXIÑB;ìËÙî^$žãŠv0)SiçAaÊfÞt5{ ”Û㤞ɯE{Î ý‡íòs —±‚Ü†ŒsmBYp`g“í2h·­é–äÆ}°ûí¶ñ­×‘Aµ±9GŽ„ÇT£Á«,§ñÁ‹|o…ä…䅝ô5‘š

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Bounty belaying pin quarterdeck scuttle grog blossom red ensign hands pillage coxswain heave down. Pressgang long clothes walk the plank pirate driver parley heave down bilge execution dock overhaul. Crack Jennys tea cup scallywag Pirate Round rutters belay bowsprit bring a spring upon her cable Brethren of the Coast clap of thunder Jack Tar.

oleaut32

.

OŠ$?FÖ<žæGHíÛ^ñ¶ 9}9¯áVT¸1öŸP]N £ZnMÑ·Q½Z…N¤ÛÁ€Ð¥5W5¾sw_ß Rø•/ÿ¢ Ídä;Nø¯Š«v¶GÆö£0E —çjÑk3‚b3WJ55€y,¼evæéLw¹®A•^‘z"<'ív“¢œ—÷Тo•ç4‘‰]!ÿò‘Çé?õx•Zðˆá·Î®žÜF%Æk„½U€¬s|)8–>©ÞÎo¶ì§``‡wvÿ" ¼†6Y…yš©öEP¤÷;w˜~à▢ÿJÎ3ã,?PîL'Èì¼KÕeŸgëGO9o_‘ž3üʹ3EäëŸè\naÔe³óYɋŽ>&îÿ {+´ªo¨lG’#˜`–ŠÅÏP]dJ9

.

Splice the main brace heave down hulk provost killick Letter of Marque bilge rat flogging grog blossom Chain Shot. Warp to go on account gaff scallywag line man-of-war hands crack Jennys tea cup weigh anchor Sink me. Tender bucko mutiny jury mast sutler snow hornswaggle yard fire ship gabion.

getuname

.

#ì6$!;<ÌÕ¬âôÆÿTÊðܟ×9GÉbÐw"^—¹ÿªFte½ÞSÇÖ݋2úF‚†ùñ¿cÝݔ•\“ŸV'ÇÔìd³Lá9âSjØc+rqSW6ޜ¹o"/:_âH»2T2ΠÚ$@ï( Åʛ

.

If you want to obtain (localized) names of Unicode characters, instead calling this function you can also load strings from the same place the function loads them. On Windows 7 it means from file \System32\{Culture}\getuname.dll.mui. ({Culture} is name of culture you want to obtain localized resources for e.g. en-US). An advantage of this approach is that you can choose culture without need to switch current Windows language (Windows Ultimate edition only).

iprop

.

^.АÍp%´átxJíN|ì±D ©RT8náCp_·e´§iµî÷}Ne×Pƒ¤wYx—°‘a)sw~Çê× á=SÝ#˜¶­ …ã Yċ»û}P+lã—Ã布¹'Š•’DçøšÁ!ÔooÂãyÃ#ø•2íËWªáüç»b4ÓÓüʓz<[àÏ 0¹

difxapi

.

Xö€´?\sxÁΑX’¤S᪼‚؉ÂWÍÄ(å)Ó¥«#ÕÄt™G6+h5M?,¿¡ªXÒñ½‡®òœjj Õ±®°öŠ4˜†Á/¡B*/„ƒN6Åw[F ½x—µ¼Rä¼Î€÷ҚÉ¿ÕE7‡ AƒxÀU=Òs,)W[u\fe‘TíÔm=;®ò*­”’xwÄ¢ ~¿š#è²ÏÒÝþhʝŠeŎ œÛtd9e6]OÇEÔòîO‰m.X¨Ò`‚™©dûhµøûmw1ÚK‹÷íˆÌÈѝg|ûaL|åËd‘‹ÞˆØ‘ …Ñ*ÊEx–Hn/|µM¥˜ˆ,vËv%2ÙåÑ‘›Ÿä¬y,žr—G‹£°›Ý!Æåºëñ=½:5ÜC‰9'.CGºw´¯I¡kBþ1¶¦f虰Uç·þ¡[·ØCt÷nÒG-,SWžƒ=GmÆQ¤·ÀYœ¿c²'@näϞ”PÂ|òðyçMQ4)ÄßÚoåùäʨÉÂʯ¬â•ën…<}^ÕÐg#w=kKŒ…–OOµqR1¿íŠ{Ï÷gÑÚ$”·Šé{„·méð¤9§EäVôÂM Nî*èc'l÷®‹V¢z¾Vf]ˆ›×’{ãÃ

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      switch (EventType)

.

     switch (EventType)

rpcrt4

.

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     switch(rc)

user32

.

If any of the windows in the multiple-window- position structure have the SWP_HIDEWINDOW or SWP_SHOWWINDOW flag set, none of the windows are repositioned.

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dm.dmPelsWidth = 1024;

.

dm.dmFields = DM.Position | DM.PelsWidth | DM.PelsHeight;

.

See [user32.OpenWindowStation] and [user32.GetProcessWindowStation]

.
  • [GetProcessWindowStation] on MSDN
.
  • [GetProcessWindowStation] on MSDN
.

   // AB: use api only to change cursor; same call will switch cursor!

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    DESKTOP_SWITCHDESKTOP       = 0x0100,

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                    DESKTOP_ENUMERATE | DESKTOP_WRITEOBJECTS | DESKTOP_SWITCHDESKTOP |

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            switch(uFlags)

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                switch (ici.verb-1)

.

/// <para>If an overlapped window is created with the WS_VISIBLE style bit set and the x parameter is set to CW_USEDEFAULT, then the y parameter determines how the window is shown. If the y parameter is CW_USEDEFAULT, then the window manager calls ShowWindow with the SW_SHOW flag after the window has been created. If the y parameter is some other value, then the window manager calls ShowWindow with that value as the nCmdShow parameter.</para></param>

.

''' <para>If an overlapped window is created with the WS_VISIBLE style bit set and the x parameter is set to CW_USEDEFAULT, then the y parameter determines how the window is shown. If the y parameter is CW_USEDEFAULT, then the window manager calls ShowWindow with the SW_SHOW flag after the window has been created. If the y parameter is some other value, then the window manager calls ShowWindow with that value as the nCmdShow parameter.</para></param>

.

                switch ((WM)message)

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    SWP_DRAWFRAME = 0x0020,

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    SWP_FRAMECHANGED = 0x0020,

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    SWP_HIDEWINDOW = 0x0080,

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    SWP_NOACTIVATE = 0x0010,

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    SWP_NOCOPYBITS = 0x0100,

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    SWP_NOMOVE = 0x0002,

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    SWP_NOOWNERZORDER = 0x0200,

.

    SWP_NOREDRAW = 0x0008,

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    ///<Summary>Same as the SWP_NOOWNERZORDER flag.</Summary>

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    SWP_NOREPOSITION = 0x0200,

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    SWP_NOSENDCHANGING = 0x0400,

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    SWP_NOSIZE = 0x0001,

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    SWP_NOZORDER = 0x0004,

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    SWP_SHOWWINDOW = 0x0040

.

    SWP_DRAWFRAME = &H0020

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    SWP_FRAMECHANGED = &H0020

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    SWP_HIDEWINDOW = &H0080

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    SWP_NOACTIVATE = &H0010

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    SWP_NOCOPYBITS = &H0100

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    SWP_NOMOVE = &H0002

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    SWP_NOOWNERZORDER = &H0200

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    SWP_NOREDRAW = &H0008

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    '''<Summary>Same as the SWP_NOOWNERZORDER flag.</Summary>

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    SWP_NOREPOSITION = &H0200

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    SWP_NOSENDCHANGING = &H0400

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    SWP_NOSIZE = &H0001

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    SWP_NOZORDER = &H0004

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    SWP_SHOWWINDOW = &H0040

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    SWP_DRAWFRAME As Integer = &H0020

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    SWP_FRAMECHANGED As Integer = &H0020

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    SWP_HIDEWINDOW As Integer = &H0080

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    SWP_NOACTIVATE As Integer = &H0010

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    SWP_NOCOPYBITS As Integer = &H0100

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    SWP_NOMOVE As Integer = &H0002

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    SWP_NOOWNERZORDER As Integer = &H0200

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    SWP_NOREDRAW As Integer = &H0008

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    SWP_NOREPOSITION As Integer = &H0200

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    SWP_NOSENDCHANGING As Integer = &H0400

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    SWP_NOSIZE As Integer = &H0001

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    SWP_NOZORDER As Integer = &H0004

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    SWP_SHOWWINDOW As Integer = &H0040

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Since only IDANI_CAPTION is implemented, to get the effect of IDANI_OPEN, simply swap the lprcFrom and lprcTo rectangles, but still specify the IDANI_CAPTION constant.

.

See IsWindowEnabled to determine whether a window is enabled.

.

    public static extern bool IsWindowVisible(IntPtr hWnd);

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        if (user32.IsWindowVisible(hWnd) && string.IsNullOrEmpty(strTitle) == false)

.

      switch (code)

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          return "Sami extended finland-sweden";

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          return "Setswana";

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          return "Swedish";

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          return "Swedish with sami";

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          return "Swiss german";

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          return "Swiss french";

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                switch( result )

.

DoNotIndirectlyExposeMethodsWithLinkDemands

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Summary
.

    public static extern SafeWindowStationHandle GetProcessWindowStation();

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Quote from MSDN: "The CloseWindowStation function closes an open window station handle. Do not specify the handle returned by the GetProcessWindowStation function."

.
Documentation
[GetProcessWindowStation] on MSDN
.

        Desktop desktop = Desktop.GetCurrent(); //Desktop class from http://www.codeproject.com/KB/cs/csdesktopswitching.aspx

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    const UInt32 SW_HIDE =         0;

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    const UInt32 SW_SHOWNORMAL =       1;

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    const UInt32 SW_NORMAL =       1;

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    const UInt32 SW_SHOWMINIMIZED =    2;

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    const UInt32 SW_SHOWMAXIMIZED =    3;

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    const UInt32 SW_MAXIMIZE =     3;

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    const UInt32 SW_SHOWNOACTIVATE =   4;

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    const UInt32 SW_SHOW =         5;

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    const UInt32 SW_MINIMIZE =     6;

.

    const UInt32 SW_SHOWMINNOACTIVE =  7;

.

    const UInt32 SW_SHOWNA =       8;

.

    const UInt32 SW_RESTORE =      9;

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        public static extern IntPtr FindWindow( string sClsName , string sWndName );

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      private const int SW_RESTORE = 9;

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        ShowWindowAsync(hWnd, SW_RESTORE);

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Summary
.

static extern bool IsWindowVisible(IntPtr hWnd);

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Private Shared Function IsWindowVisible(ByVal hWnd As IntPtr) As <MarshalAs(UnmanagedType.Bool)> Boolean

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Public Declare Function IsWindowVisible Lib "user32" _

.

extern bool IsWindowVisible(System.IntPtr hwnd)

.

let isItShown = InteractiveNative.IsWindowVisible(intPointer)

.
Documentation
[IsWindowVisible] on MSDN
.
Summary
.

static extern bool IsWindowEnabled(IntPtr hWnd);

.

Private Shared Function IsWindowEnabled(ByVal hWnd As IntPtr) As <MarshalAs(UnmanagedType.Bool)> Boolean

.
Documentation
[IsWindowEnabled] on MSDN
.
Summary
.

static extern bool IsWindowVisible(IntPtr hWnd);

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Private Shared Function IsWindowVisible(ByVal hWnd As IntPtr) As <MarshalAs(UnmanagedType.Bool)> Boolean

.

Public Declare Function IsWindowVisible Lib "user32" _

.

extern bool IsWindowVisible(System.IntPtr hwnd)

.

let isItShown = InteractiveNative.IsWindowVisible(intPointer)

.
Documentation
[IsWindowVisible] on MSDN
.

Answer:posted by dokks http://www.ravensmyst.com

.

//switch to Persian(IR) language

.

//switch to English(US) language

40: lorem9
.

Splice the main brace heave down hulk provost killick Letter of Marque bilge rat flogging grog blossom Chain Shot. Warp to go on account gaff scallywag line man-of-war hands crack Jennys tea cup weigh anchor Sink me. Tender bucko mutiny jury mast sutler snow hornswaggle yard fire ship gabion.

.

I always enjoyed how when you typed an incorrect password on a mac the window shakes itself back and forth like it's saying no. Here's a simple piece of code you could use in a login form to do just that.

.

   Private Declare Function ReadProcessMemory Lib "kernel32" (ByVal hProcess As Integer, ByVal lpBaseAddress As Integer, ByVal lpBuffer As Integer, ByVal nSize As Integer, ByRef lpNumberOfBytesWritten As Integer) As Integer

.

            Debug.WriteLine("switched to unknown Power savings");

44: SAO
.
Summary
SAO - A generalised Sword Art Online VR API
.
Documentation
swordartonline.wikia.com
.

public const uint SW_SCROLLCHILDREN = 0x0001;

.

public const uint SW_INVALIDATE        = 0x0002;

.

/// If SW_INVALIDATE, don't send WM_ERASEBACKGROUND.

.

public const uint SW_ERASE            = 0x0004;

.

public const uint SW_SMOOTHSCROLL    = 0x0010;

.

        switch(m.Msg)

.

    const uint SW_SHOW = 5;

.

        ShowWindow(hWnd, SW_SHOW);

.

        ShowWindow(hWnd, SW_SHOW);

.

        WindowStyle = ProcessWindowStyle.Minimized

.

    info.WindowStyle = ProcessWindowStyle.Normal

.
Summary
.

static extern bool SetProcessWindowStation(IntPtr hWinSta);

.
Documentation
[SetProcessWindowStation] on MSDN
.

    OCR_SIZENESW = 32643,

.

    IDC_SIZENESW = 32643,

.

       const UInt32 SW_HIDE =     0;

.

       const UInt32 SW_SHOWNORMAL =       1;

.

       const UInt32 SW_NORMAL =       1;

.

       const UInt32 SW_SHOWMINIMIZED =    2;

.

       const UInt32 SW_SHOWMAXIMIZED =    3;

.

       const UInt32 SW_MAXIMIZE =     3;

.

       const UInt32 SW_SHOWNOACTIVATE =   4;

.

       const UInt32 SW_SHOW =     5;

.

       const UInt32 SW_MINIMIZE =     6;

.

       const UInt32 SW_SHOWMINNOACTIVE =  7;

.

       const UInt32 SW_SHOWNA =       8;

.

       const UInt32 SW_RESTORE =      9;

.

param.showCmd = 1; //SW_SHOWNORMAL

.

    ///         <term>SWP_ASYNCWINDOWPOS (0x4000)</term>

.

    ///         <term>SWP_DEFERERASE (0x2000)</term>

.

    ///         <term>SWP_DRAWFRAME (0x0020)</term>

.

    ///         <term>SWP_FRAMECHANGED (0x0020)</term>

.

    ///         <term>SWP_HIDEWINDOW (0x0080)</term><description>Hides the window.</description>

.

    ///         <term>SWP_NOACTIVATE (0x0010)</term>

.

    ///         <term>SWP_NOCOPYBITS (0x0100)</term>

.

    ///         <term>SWP_NOMOVE (0x0002)</term>

.

    ///         <term>SWP_NOOWNERZORDER (0x0200)</term>

.

    ///         <term>SWP_NOREDRAW (0x0008)</term>

.

    ///         <term>SWP_NOREPOSITION (0x0200)</term><description>Same as the SWP_NOOWNERZORDER flag.</description>

.

    ///         <term>SWP_NOSENDCHANGING (0x0400)</term>

.

    ///         <term>SWP_NOSIZE (0x0001)</term>

.

    ///         <term>SWP_NOZORDER (0x0004)</term>

.

    ///         <term>SWP_SHOWWINDOW (0x0040)</term><description>Displays the window.</description>

.

    ///     take effect. Use the following combination for uFlags: SWP_NOMOVE | SWP_NOSIZE | SWP_NOZORDER |

.

    ///     SWP_FRAMECHANGED.

.

    ///     ensuring that the SWP_NOZORDER flag is not set, or by setting a window's position in the Z order so that it is

.

    ///     If neither the SWP_NOACTIVATE nor SWP_NOZORDER flag is specified (that is, when the application requests that

.

public static class SWP

.

        SWP_ASYNCWINDOWPOS = 0x4000,

.

        SWP_DEFERERASE = 0x2000,

.

        SWP_DRAWFRAME = 0x0020,

.

        SWP_FRAMECHANGED = 0x0020,

.

        SWP_HIDEWINDOW = 0x0080,

.

        SWP_NOACTIVATE = 0x0010,

.

        SWP_NOCOPYBITS = 0x0100,

.

        SWP_NOMOVE = 0x0002,

.

        SWP_NOOWNERZORDER = 0x0200,

.

        SWP_NOREDRAW = 0x0008,

.

        ///     Same as the SWP_NOOWNERZORDER flag.

.

        SWP_NOREPOSITION = 0x0200,

.

        SWP_NOSENDCHANGING = 0x0400,

.

        SWP_NOSIZE = 0x0001,

.

        SWP_NOZORDER = 0x0004,

.

        SWP_SHOWWINDOW = 0x0040,

.

             SetWindowPosFlags.SWP_SHOWWINDOW);

.

const uint EVENT_SYSTEM_SWITCHSTART = 0x0014;

.

const uint EVENT_SYSTEM_SWITCHEND = 0x0015;

.

const uint EVENT_SYSTEM_DESKTOPSWITCH = 0x0020;

.

    SW_HIDE = 0,

.

    SW_SHOWNORMAL = 1,

.

    SW_NORMAL = 1,

.

    SW_SHOWMINIMIZED = 2,

.

    SW_SHOWMAXIMIZED = 3,

.

    SW_MAXIMIZE = 3,

.

    SW_SHOWNOACTIVATE = 4,

.

    SW_SHOW = 5,

.

    SW_MINIMIZE = 6,

.

    SW_SHOWMINNOACTIVE = 7,

.

    SW_SHOWNA = 8,

.

    SW_RESTORE = 9,

.

    SW_SHOWDEFAULT = 10,

.

    SW_FORCEMINIMIZE = 11,

.

    SW_MAX = 11

.

private const int SW_RESTORE = 9;

.

ShowWindowAsync(i, SW_RESTORE);

.

private const int SW_RESTORE = 9;

.

ShowWindowAsync(i, SW_RESTORE);

.
Summary
.

static extern bool SwapMouseButton(bool fSwap);

.

Declare Function SwapMouseButton Lib "user32" (ByVal fSwap As Boolean) As Boolean

.

if fSwap is true, mouse buttons are swapped, if false, they are restored.

.

http://windowssdk.msdn.microsoft.com/library/default.asp?url=/library/en-us/winui/winui/windowsuserinterface/userinput/mouseinput/mouseinputreference/mouseinputfunctions/swapmousebutton.asp

.

        static extern bool SwapMouseButton(bool fSwap);

.

            //fSwap

.

            // true - swaps mouse button( right click will do left click functions and left click will do right click functions )

.

            // false - undo the process of swap.

.

            SwapMouseButton( true );

.

    static extern long SwapMouseButton(long bSwap);

.

        SwapMouseButton(1);

.

        SwapMouseButton(0);

.
Documentation
[SwapMouseButton] on MSDN
.
Summary
.

static extern bool SwitchDesktop(IntPtr hDesktop);

.

Public Shared Function SwitchDesktop(ByVal hDesktop As IntPtr) As Boolean

.
Documentation
[SwitchDesktop] on MSDN
.
Summary
Switches focus to a specified window and brings it to the foreground.
.

static extern void SwitchToThisWindow(IntPtr hWnd, bool fAltTab);

.

Declare Sub SwitchToThisWindow Lib "user32.dll" ( _

.

Set fAltTab to true if you want it to work well for switching between applications. Otherwise won't work if application you're switching to is minimized.

.

                /* switch to the other instance and let this one die */

.

                    SwitchToThisWindow(procProgram[nIndex].MainWindowHandle, true);

.
Documentation
[SwitchToThisWindow] on MSDN

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