Desktop Functions: Smart Device Functions:
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Search Results for "ResetEvent" in [All]kernel321: CreateEvent Tip 1: Use CreateEvent to create named event and attach it to AutoResetEvent class:
AutoResetEvent are= new AutoResetEvent(false);
static extern bool ResetEvent(IntPtr hEvent);
ResetEvent( _Handle );
ManualResetEvent hEvent = new ManualResetEvent(false); 3: OpenEvent Tip 1: Use OpenEvent to open named event and attach it to AutoResetEvent class:
AutoResetEvent are= new AutoResetEvent(false); System.Threading.WaitHandle and derivatives (e.g. AutoResetEvent) ole32
System.Threading.ManualResetEvent event = new System.Threading.ManualResetEvent(false); fbwflibThe API defines an Void-Pointer as a parameter. The pointer must point to a function with 4 parameters itself. The parameters are the same as a WaitHandle with its initial state set to false. So you can use the SafeHandle of the ResetEvent class.
_manualResetEvent = new ManualResetEvent(false);
NativeMethods.FbwfCacheThresholdNotification((uint)100, _manualResetEvent.SafeWaitHandle); coredll7: CreateEvent
Public Shared Function ResetEvent(ByVal handle As IntPtr) As Integer
Sub New(ByVal initialState As Boolean, ByVal name As String, ByVal isManualResetEvent As Boolean)
_handle = WaitHandles.CreateEvent(IntPtr.Zero, isManualResetEvent, initialState, name)
''' <remarks>The state of a manual-reset event object remains signaled until it is set explicitly to the nonsignaled state by the ResetEvent function. Any number of waiting threads, or threads that subsequently begin wait operations for the specified event object by calling one of the wait functions, can be released while the object's state is signaled.
''' <remarks>ResetEvent returns FALSE if the handle to the event object is invalid.
'''ResetEvent sets the event to the nonsignaled state even if the event was signaled multiple times before being signaled. The ResetEvent function is used primarily for manual signal event objects, which must be set explicitly to the nonsignaled state. Auto-signal event objects automatically change from signaled to nonsignaled after a single waiting thread is released.
Return WaitHandles.ResetEvent(Me._handle)
''' Wraps a custom type of AutoResetEvent
''' Wraps a custom type of ManualResetEvent
''' Initialise a new ManualResetEvent 8: EventModify
private static bool ResetEvent(HANDLE hEvent)
ResetEvent(p); 9: ResetEvent
private static bool ResetEvent(HANDLE hEvent)
Declare Function ResetEvent Lib "coredll.dll" (TODO) As TODO
private static bool ResetEvent(HANDLE hEvent)
ResetEvent(p); 10: SetEvent
private static bool ResetEvent(HANDLE hEvent)
ResetEvent(p); advapi3211: ControlService
private ManualResetEvent heartbeatStopped;
private ManualResetEvent heartbeatActive;
private ManualResetEvent terminationPending;
terminationPending = new ManualResetEvent (false);
heartbeatStopped = new ManualResetEvent (true);
heartbeatActive = new ManualResetEvent (false); |