wglUseFontOutlines (opengl32)
Last changed: -64.171.238.41

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Summary
TODO - a short description

C# Signature:

[DllImport("opengl32", EntryPoint = "wglUseFontOutlines", CallingConvention=CallingConvention.Winapi)]
public static extern bool wglUseFontOutlines(
IntPtr hDC,
[MarshalAs(UnmanagedType.U4)] UInt32 first,
[MarshalAs(UnmanagedType.U4)] UInt32 count,
[MarshalAs(UnmanagedType.U4)] UInt32 listBase,
[MarshalAs(UnmanagedType.R4)] Single deviation,
[MarshalAs(UnmanagedType.R4)] Single extrusion,
[MarshalAs(UnmanagedType.I4)] Int32 format,
[Out] Gdi.GLYPHMETRICSFLOAT[] lpgmf);

VB Signature:

Declare Function wglUseFontOutlines Lib "opengl32.dll" (TODO) As TODO

User-Defined Types:

None.

Notes:

None.

Tips & Tricks:

Please add some!

Sample Code:

The solution was to invoke wglUseFontOutlines on WinXP Home as follows:

[DllImport("opengl32", EntryPoint = "wglUseFontOutlines", CallingConvention=CallingConvention.Winapi)]

public static extern bool wglUseFontOutlines(

IntPtr hDC,

[MarshalAs(UnmanagedType.U4)] UInt32 first,

[MarshalAs(UnmanagedType.U4)] UInt32 count,

[MarshalAs(UnmanagedType.U4)] UInt32 listBase,

[MarshalAs(UnmanagedType.R4)] Single deviation,

[MarshalAs(UnmanagedType.R4)] Single extrusion,

[MarshalAs(UnmanagedType.I4)] Int32 format,

Out Gdi.GLYPHMETRICSFLOAT[] lpgmf);

Alternative Managed API:

Do you know one? Please contribute it!

Documentation