[StructLayout(LayoutKind.Sequential, Pack=1)]
struct USB_NODE_CONNECTION_INFORMATION_EX
{
public int ConnectionIndex;
public USB_DEVICE_DESCRIPTOR DeviceDescriptor;
public byte CurrentConfigurationValue;
public byte Speed;
public byte DeviceIsHub;
public short DeviceAddress;
public int NumberOfOpenPipes;
public int ConnectionStatus;
//public IntPtr PipeList;
}
Structure USB_NODE_CONNECTION_INFORMATION_EX
Public TODO
End Structure
None.
The use of a zero-length array at the end of the structure makes using this in C#/VB.Net a bit tricky. You should allways allocate sufficient buffer space beyond the true size of the structure. The use of "pack=1" may be required to accurately find the "end" of the structure where the unmanaged buffer starts.
typedef struct _USB_NODE_CONNECTION_INFORMATION_EX {
ULONG ConnectionIndex;
USB_DEVICE_DESCRIPTOR DeviceDescriptor;
UCHAR CurrentConfigurationValue;
UCHAR Speed;
BOOLEAN DeviceIsHub;
USHORT DeviceAddress;
ULONG NumberOfOpenPipes;
USB_CONNECTION_STATUS ConnectionStatus;
USB_PIPE_INFO PipeList[0];
} USB_NODE_CONNECTION_INFORMATION_EX, *PUSB_NODE_CONNECTION_INFORMATION_EX;