[StructLayout(LayoutKind.Sequential)]
public struct OBJECT_ATTRIBUTES : IDisposable
{
public int Length;
public IntPtr RootDirectory;
private IntPtr objectName;
public uint Attributes;
public IntPtr SecurityDescriptor;
public IntPtr SecurityQualityOfService;
public OBJECT_ATTRIBUTES(string name, uint attrs)
{
Length = 0;
RootDirectory = IntPtr.Zero;
objectName = IntPtr.Zero;
Attributes = attrs;
SecurityDescriptor = IntPtr.Zero;
SecurityQualityOfService = IntPtr.Zero;
Length = Marshal.SizeOf(this);
ObjectName = new UNICODE_STRING(name);
}
public UNICODE_STRING ObjectName
{
get
{
return (UNICODE_STRING)Marshal.PtrToStructure(
objectName, typeof(UNICODE_STRING));
}
set
{
bool fDeleteOld = objectName != IntPtr.Zero;
if (!fDeleteOld)
objectName = Marshal.AllocHGlobal(Marshal.SizeOf(value));
Marshal.StructureToPtr(value, objectName, fDeleteOld);
}
}
public void Dispose()
{
if (objectName != IntPtr.Zero)
{
Marshal.DestroyStructure(objectName, typeof(UNICODE_STRING));
Marshal.FreeHGlobal(objectName);
objectName = IntPtr.Zero;
}
}
}
None.