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CreateWindow (user32)
 
.

THIS IS NOT THE CREATEWINDOW API!

You've had over a decade to get this shit right. What's your excuse?

Summary

C# Signature:

[DllImport("user32.dll", EntryPoint="CreateWindowStation", CharSet=CharSet.Unicode, SetLastError=true)]
    public static extern IntPtr CreateWindowStation(
                    [MarshalAs(UnmanagedType.LPWStr)] string name,
                    [MarshalAs(UnmanagedType.U4)] int reserved,      // must be zero.
                    [MarshalAs(UnmanagedType.U4)] WINDOWS_STATION_ACCESS_MASK desiredAccess,
                    [MarshalAs(UnmanagedType.LPStruct)] SecurityAttributes attributes);

User-Defined Types:

None.

Notes:

None.

Tips & Tricks:

Please add some!

Sample Code:

    [StructLayout(LayoutKind.Sequential)]
    public class SecurityAttributes
    {
    #region Struct members
    [MarshalAs(UnmanagedType.U4)]
    private int mStuctLength;

    private IntPtr mSecurityDescriptor;

    [MarshalAs(UnmanagedType.U4)]
    private bool mInheritHandle;
    #endregion

    public SecurityAttributes()
    {
        mStuctLength = Marshal.SizeOf(typeof(SecurityAttributes));
        mSecurityDescriptor = IntPtr.Zero;
    }

    public IntPtr SecurityDescriptor
    {
        get { return mSecurityDescriptor; }
        set { mSecurityDescriptor = value; }
    }

    public bool Inherit
    {
        get { return mInheritHandle; }
        set { mInheritHandle = value; }
    }
    }
[Flags]
    internal enum WINDOWS_STATION_ACCESS_MASK : uint
    {
    WINSTA_NONE         = 0,

    WINSTA_ENUMDESKTOPS     = 0x0001,
    WINSTA_READATTRIBUTES       = 0x0002,
    WINSTA_ACCESSCLIPBOARD      = 0x0004,
    WINSTA_CREATEDESKTOP    = 0x0008,
    WINSTA_WRITEATTRIBUTES      = 0x0010,
    WINSTA_ACCESSGLOBALATOMS    = 0x0020,
    WINSTA_EXITWINDOWS      = 0x0040,
    WINSTA_ENUMERATE        = 0x0100,
    WINSTA_READSCREEN       = 0x0200,

    WINSTA_ALL_ACCESS       = ( WINSTA_ENUMDESKTOPS | WINSTA_READATTRIBUTES | WINSTA_ACCESSCLIPBOARD |
                    WINSTA_CREATEDESKTOP | WINSTA_WRITEATTRIBUTES | WINSTA_ACCESSGLOBALATOMS |
                    WINSTA_EXITWINDOWS | WINSTA_ENUMERATE | WINSTA_READSCREEN |
                    STANDARD_ACCESS.STANDARD_RIGHTS_REQUIRED),
    }

     /// <summary>
    /// Base class for the safe handles used for Windows Station and Desktop API.
    /// </summary>
    public abstract class BaseSafeHandle : SafeHandleZeroOrMinusOneIsInvalid
    {
    protected BaseSafeHandle(IntPtr handle, bool ownsHandle)
        : base(ownsHandle)
    {
        SetHandle(handle);
    }

    /// <summary>
    /// Close the native handle. The real call is dependent on whether it is
    /// a WindowsStation or a Desktop.
    /// </summary>
    /// <param name="handle">Handle to be closed.</param>
    /// <returns>true if successful, false other wise.</returns>
    protected abstract bool CloseNativeHandle(IntPtr handle);

    protected override bool ReleaseHandle()
    {
        if (IsInvalid)
        {
        return false;
        }
        bool closed = CloseNativeHandle(this.handle);
        if (closed)
        {
        SetHandle(IntPtr.Zero);
        }
        return closed;
    }

    }

public class SafeWindowStationHandle : BaseSafeHandle
    {
    public SafeWindowStationHandle(IntPtr handle, bool ownsHandle)
        : base(handle, ownsHandle)
    { }

    protected override bool CloseNativeHandle(IntPtr handle)
    {
        return WindowStationAndDesktop.CloseWindowStation(handle);
    }
    }
public static SafeWindowStationHandle CreateWindowStation(string name)
    {
        if (string.IsNullOrEmpty(name))
        {
        throw new ArgumentException("Invalid window station name", "name");
        }

        IntPtr handle = WindowStationAndDesktop.CreateWindowStation(name, 0,
                WINDOWS_STATION_ACCESS_MASK.WINSTA_ALL_ACCESS, null);
        if (handle == IntPtr.Zero)
        {
        int error = Marshal.GetLastWin32Error();
        throw new Win32Exception(error);
        }

        SafeWindowStationHandle safeHandle = new SafeWindowStationHandle(handle, true);

        return safeHandle;
    }

Alternative Managed API:

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Documentation

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