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FindResource (kernel32)
 
.
Summary
Determines the location of a resource with the specified type and name in the specified module.

C# Signature:

[DllImport("kernel32.dll")]
static extern IntPtr FindResource(IntPtr hModule, IntPtr lpName,
   IntPtr lpType);

[DllImport( "kernel32.dll" )]
static extern IntPtr FindResource( IntPtr hModule, int lpName, int lpType );

[DllImport( "kernel32.dll" )]
static extern IntPtr FindResource( IntPtr hModule, int lpName, string lpType );

[DllImport( "kernel32.dll" )]
static extern IntPtr FindResource( IntPtr hModule, string lpName, int lpType );

[DllImport( "kernel32.dll" )]
static extern IntPtr FindResource( IntPtr hModule, string lpName, string lpType );

User-Defined Types:

None.

Notes:

The last 4 overrides are probably more useful than the first. They can be used without any casting.

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Sample Code:

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Alternative Managed API:

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Documentation

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