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XFORM (gdi32)
 
.
Summary

C# Definition

    /// <summary>
    ///   The XFORM structure specifies a world-space to page-space transformation.
    /// </summary>
    [StructLayout(LayoutKind.Sequential)]
    public struct XFORM {
      public float eM11;
      public float eM12;
      public float eM21;
      public float eM22;
      public float eDx;
      public float eDy;

      public XFORM(float eM11, float eM12, float eM21, float eM22, float eDx, float eDy) {
        this.eM11 = eM11;
        this.eM12 = eM12;
        this.eM21 = eM21;
        this.eM22 = eM22;
        this.eDx = eDx;
        this.eDy = eDy;
      }

      /// <summary>
      ///   Allows implicit converstion to a managed transformation matrix.
      /// </summary>
      public static implicit operator System.Drawing.Drawing2D.Matrix(XFORM xf) {
        return new System.Drawing.Drawing2D.Matrix(xf.eM11, xf.eM12, xf.eM21, xf.eM22, xf.eDx, xf.eDy);
      }

      /// <summary>
      ///   Allows implicit converstion from a managed transformation matrix.
      /// </summary>
      public static implicit operator XFORM(System.Drawing.Drawing2D.Matrix m) {
        float[] elems = m.Elements;
        return new XFORM(elems[0], elems[1], elems[2], elems[3], elems[4], elems[5]);
      }
    }

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Documentation
XFORM on MSDN

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