Desktop Functions: Smart Device Functions:
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GetTextExtentPoint (gdi32)
C# Signature:
[DllImport("gdi32.dll")] User-Defined Types:None. Notes:None. Tips & Tricks:If you need to treat unicode text, you'll need to set the CharSet option to Unicode or Auto (which is default on WindowsNT)
[DllImport("gdi32.dll", CharSet=CharSet.Unicode)] Sample Code:
// the GDI class contains static "gdi32.dll" calls Alternative Managed API:If you are using GDI+ with a Graphics object you can make use of the following code sample:
using System.Windows.Forms; // for TextRenderer Since .NET padding has been added to font's height and width. So you need to make use of the format flag TextFormatFlags.NoPadding to get the real size of the text. Variables:
g - is the Graphics object you want to draw on For more information see http://msdn.microsoft.com/de-de/library/system.windows.forms.textrenderer(VS.80).aspx Good luck and have fun https://www.pinvoke.net/emoticons/wink_smile.gif (Julian Taupe) Please edit this page!Do you have...
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