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STATUS_ (Constants)
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Summary
Various return flags used throughout the OS
C# Constants:
UInt32 STATUS_WAIT_0 = (UInt32)0x00000000L;
UInt32 STATUS_ABANDONED_WAIT_0 = (UInt32)0x00000080L;
UInt32 STATUS_USER_APC = (UInt32)0x000000C0L;
UInt32 STATUS_TIMEOUT = (UInt32)0x00000102L;
UInt32 STATUS_SEGMENT_NOTIFICATION = (UInt32)0x40000005L;
UInt32 STATUS_GUARD_PAGE_VIOLATION = (UInt32)0x80000001L;
UInt32 STATUS_DATATYPE_MISALIGNMENT = (UInt32)0x80000002L;
UInt32 STATUS_BREAKPOINT = (UInt32)0x80000003L;
UInt32 STATUS_SINGLE_STEP = (UInt32)0x80000004L;
UInt32 STATUS_ACCESS_VIOLATION = (UInt32)0xC0000005L;
UInt32 STATUS_IN_PAGE_ERROR = (UInt32)0xC0000006L;
UInt32 STATUS_INVALID_HANDLE = (UInt32)0xC0000008L;
UInt32 STATUS_NO_MEMORY = (UInt32)0xC0000017L;
UInt32 STATUS_ILLEGAL_INSTRUCTION = (UInt32)0xC000001DL;
UInt32 STATUS_NONCONTINUABLE_EXCEPTION = (UInt32)0xC0000025L;
UInt32 STATUS_INVALID_DISPOSITION = (UInt32)0xC0000026L;
UInt32 STATUS_ARRAY_BOUNDS_EXCEEDED = (UInt32)0xC000008CL;
UInt32 STATUS_FLOAT_DENORMAL_OPERAND = (UInt32)0xC000008DL;
UInt32 STATUS_FLOAT_DIVIDE_BY_ZERO = (UInt32)0xC000008EL;
UInt32 STATUS_FLOAT_INEXACT_RESULT = (UInt32)0xC000008FL;
UInt32 STATUS_FLOAT_INVALID_OPERATION = (UInt32)0xC0000090L;
UInt32 STATUS_FLOAT_OVERFLOW = (UInt32)0xC0000091L;
UInt32 STATUS_FLOAT_STACK_CHECK = (UInt32)0xC0000092L;
UInt32 STATUS_FLOAT_UNDERFLOW = (UInt32)0xC0000093L;
UInt32 STATUS_INTEGER_DIVIDE_BY_ZERO = (UInt32)0xC0000094L;
UInt32 STATUS_INTEGER_OVERFLOW = (UInt32)0xC0000095L;
UInt32 STATUS_PRIVILEGED_INSTRUCTION = (UInt32)0xC0000096L;
UInt32 STATUS_STACK_OVERFLOW = (UInt32)0xC00000FDL;
UInt32 STATUS_CONTROL_C_EXIT = (UInt32)0xC000013AL;
UInt32 STATUS_FLOAT_MULTIPLE_FAULTS = (UInt32)0xC00002B4L;
UInt32 STATUS_FLOAT_MULTIPLE_TRAPS = (UInt32)0xC00002B5L;
UInt32 STATUS_ILLEGAL_VLM_REFERENCE = (UInt32)0xC00002C0L;
VB Constants:
TODO
Notes:
Defined in WINNT.H
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