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DFCS_ (Constants)
.
C# Constants:
/// <summary>
/// The type of frame control to draw. This parameter can be one of the following values.
/// </summary>
public enum DrawFrameControlTypes
{
/// <summary>
/// Standard button
/// </summary>
DFC_BUTTON=4,
/// <summary>
/// Title bar
/// </summary>
DFC_CAPTION=1,
/// <summary>
/// Menu bar
/// </summary>
DFC_MENU=2,
/// <summary>
/// Popup menu item.
/// </summary>
DFC_POPUPMENU=5,
/// <summary>
/// Scroll bar
/// </summary>
DFC_SCROLL=3
}
/// <summary>
/// The initial state of the frame control.
/// </summary>
public enum DrawFrameControlStates
{
// =====================================================================================
// If uType is DFC_BUTTON, uState can be one of the following values.
// =====================================================================================
// =====================================================================================
// If uType is DFC_CAPTION, uState can be one of the following values.
// =====================================================================================
// =====================================================================================
// If uType is DFC_MENU, uState can be one of the following values.
// =====================================================================================
/// <summary>
/// Submenu arrow
/// </summary>
DFCS_MENUARROW = 0,
/// <summary>
/// Check mark
/// </summary>
DFCS_MENUCHECK = 1,
/// <summary>
/// Bullet
/// </summary>
DFCS_MENUBULLET = 2,
/// <summary>
/// Submenu arrow pointing left. This is used for the right-to-left cascading menus used with right-to-left languages such as Arabic or Hebrew.
/// </summary>
DFCS_MENUARROWRIGHT = 4,
// =====================================================================================
// If uType is DFC_SCROLL, uState can be one of the following values.
// =====================================================================================
/// <summary>
/// Up arrow of scroll bar
/// </summary>
DFCS_SCROLLUP = 0,
/// <summary>
/// Down arrow of scroll bar
/// </summary>
DFCS_SCROLLDOWN = 1,
/// <summary>
/// Left arrow of scroll bar
/// </summary>
DFCS_SCROLLLEFT = 2,
/// <summary>
/// Right arrow of scroll bar
/// </summary>
DFCS_SCROLLRIGHT = 3,
/// <summary>
/// Combo box scroll bar
/// </summary>
DFCS_SCROLLCOMBOBOX = 5,
/// <summary>
/// Size grip in lower-right corner of window
/// </summary>
DFCS_SCROLLSIZEGRIP = 8,
/// <summary>
/// Size grip in lower-left corner of window. This is used with right-to-left languages such as Arabic or Hebrew.
/// </summary>
DFCS_SCROLLSIZEGRIPRIGHT = 0x10,
// =====================================================================================
// The following style can be used to adjust the bounding rectangle of the push button.
// =====================================================================================
/// <summary>
/// Bounding rectangle is adjusted to exclude the surrounding edge of the push button.
/// </summary>
DFCS_ADJUSTRECT = 0x2000,
// =====================================================================================
// One or more of the following values can be used to set the state of the control to be drawn.
// =====================================================================================
/// <summary>
/// Button is inactive (grayed).
/// </summary>
DFCS_INACTIVE = 0x100,
/// <summary>
/// Button is pushed.
/// </summary>
DFCS_PUSHED = 0x200,
/// <summary>
/// Button is checked.
/// </summary>
DFCS_CHECKED = 0x400,
/// <summary>
/// The background remains untouched. This flag can only be combined with DFCS_MENUARROWUP or DFCS_MENUARROWDOWN.
/// </summary>
DFCS_TRANSPARENT = 0x800,
/// <summary>
/// Button is hot-tracked.
/// </summary>
DFCS_HOT = 0x1000,
/// <summary>
/// Button has a flat border.
/// </summary>
DFCS_FLAT = 0x4000,
/// <summary>
/// Button has a monochrome border.
/// </summary>
DFCS_MONO = 0x8000
}